ACE3/addons/laserpointer
johnb432 44e0fdb6fa
Reload - Code cleanup and various improvements (#9343)
* Reload code cleanup

* Update fnc_startLinkingBelt.sqf

* Update addons/reload/functions/fnc_getAmmoToLinkBelt.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

---------

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-08-28 14:26:24 -03:00
..
functions Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
$PBOPREFIX$ add day laser pointer 2015-01-17 23:38:13 +01:00
ACE_Settings.hpp General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgJointRails.hpp Remove duplicate class declaration from laserpointer (#7218) 2019-10-02 23:28:00 +02:00
CfgVehicles.hpp toggle laser vs ir laser 2015-04-14 00:32:09 +02:00
CfgWeapons.hpp Arsenal - Add/Fix/Improve/Change numerous aspects (#9040) 2023-07-21 21:25:25 +03:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
initSettings.sqf Reload - Code cleanup and various improvements (#9343) 2023-08-28 14:26:24 -03:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Optimize Laserpointer (#4859) 2017-02-10 12:47:08 -06:00
stringtable.xml Korean Translation 100% done (#8899) 2022-05-09 20:28:28 -05:00
XEH_postInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_preInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp Use CBA Accessory Functions for Laser mode switching (#4855) 2017-02-25 17:16:40 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_laserpointer

Adds a laser pointer visible during the day.