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Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
20 lines
355 B
Plaintext
20 lines
355 B
Plaintext
#include "script_component.hpp"
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/*
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* Author: veteran29
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* Handle player unit animation changes.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Current animation <STRING>
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*
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* Return Value:
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* None
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*
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* Example:
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* [newbob, "amovpercmtacslowwrfldf_ver2"] call ace_ui_fnc_onAnimChanged
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*
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* Public: No
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*/
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(_this select 1) call FUNC(handleSpeedIndicator);
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