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40 lines
1.4 KiB
Plaintext
40 lines
1.4 KiB
Plaintext
#include "script_component.hpp"
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// Exit on Headless
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if (!hasInterface) exitWith {};
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["ace_settingsInitialized", {
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// Initial settings
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[true] call FUNC(setElements);
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// On load and entering/exiting a vehicle
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["ace_infoDisplayChanged", {
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// Selective UI Advanced
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// Defaults must be set in this EH to make sure controls are activated and advanced settings can be modified
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private _force = [true, false] select (GVAR(allowSelectiveUI));
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{
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private _name = configName _x;
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[_name, missionNamespace getVariable (format [QGVAR(%1), _name]), false, _force] call FUNC(setAdvancedElement);
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} forEach ("true" configClasses (configFile >> "ACE_UI"));
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// Execute local event for when it's safe to modify UI through this API
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// infoDisplayChanged can execute multiple times, make sure it only happens once
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if (!GVAR(interfaceInitialized)) then {
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[QGVAR(InterfaceInitialized), []] call CBA_fnc_localEvent;
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GVAR(interfaceInitialized) = true;
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};
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}] call CBA_fnc_addEventHandler;
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// On changing settings
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["ace_settingChanged", {
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params ["_name"];
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if (_name in ELEMENTS_BASIC) then {
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[false] call FUNC(setElements);
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} else {
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[_name select [7], missionNamespace getVariable _name, true] call FUNC(setAdvancedElement);
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};
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}] call CBA_fnc_addEventHandler;
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}] call CBA_fnc_addEventHandler;
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