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21 lines
434 B
Plaintext
21 lines
434 B
Plaintext
/*
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* Author: Garth 'L-H' de Wet
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* Whether the unit is able to detonate explosives
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*
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* Arguments:
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* 0: Unit <OBJECT>
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*
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* Return Value:
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* Able to detonate <BOOL>
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*
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* Example:
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* if ([player] call ACE_Explosives_fnc_canDetonate) then { hint "Can Detonate"; };
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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params ["_unit"];
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([_unit] call FUNC(hasPlacedExplosives)) && {(count ([_unit] call FUNC(getDetonators))) > 0}
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