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59 lines
1.6 KiB
Plaintext
59 lines
1.6 KiB
Plaintext
/*
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* Author: esteldunedain
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* Load the parameters on the server.
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* Config < Server UserConfig < Mission Config
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*
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* Arguments:
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* None
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*
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* Return Value:
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* None
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*
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* Public: No
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*/
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#include "script_component.hpp"
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GVAR(settings) = [];
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private "_fnc_parseConfigForSettings";
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_fnc_parseConfigForSettings = {
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private ["_config", "_countOptions", "_optionEntry"];
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_config = _this select 0;
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_countOptions = count _config;
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for "_index" from 0 to (_countOptions - 1) do {
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_optionEntry = _config select _index;
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[_optionEntry] call FUNC(setSettingFromConfig);
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};
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// Check if all settings should be forced
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if (GVAR(forceAllSettings)) then {
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{
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_x set [6, true];
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false
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} count GVAR(settings);
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};
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};
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// Order is this way because:
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// ACE_Settings should never force any setting by default. Loading it first ensures that all settings from ACE_Settings exist.
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// This way, ACE_ServerSettings will override ACE_Settings, even if no force is used.
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// Mission settings will override the server config settings, if no force is used.
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// This ensures that all settings are of their correct type, in case an outdated or corrupt server config is used , as well as have their correct localized display name and description
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// Regular config
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[configFile >> "ACE_Settings"] call _fnc_parseConfigForSettings;
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// Server config
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[configFile >> "ACE_ServerSettings"] call _fnc_parseConfigForSettings;
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// mission side settings
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[missionConfigFile >> "ACE_Settings"] call _fnc_parseConfigForSettings;
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// Publish all setting values
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{
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publicVariable (_x select 0);
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false
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} count GVAR(settings);
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