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* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
61 lines
1.6 KiB
Plaintext
61 lines
1.6 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: Dystopian
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* Makes an object into a refuel source.
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* Run on server only.
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*
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* Arguments:
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* 0: Fuel Source <OBJECT>
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* 1: Fuel amount (in liters) <NUMBER> (default: 0)
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* 2: Hooks positions <ARRAY> (default: [[0,0,0]])
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*
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* Return Value:
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* None
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*
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* Example:
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* [cursorObject, 100] call ace_refuel_fnc_makeSource
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*
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* Public: Yes
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*/
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if (!isServer) exitWith {};
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// Only run this after the settings are initialized
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if !(EGVAR(common,settingsInitFinished)) exitWith {
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EGVAR(common,runAtSettingsInitialized) pushBack [FUNC(makeSource), _this];
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};
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params [
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["_source", objNull, [objNull]],
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["_fuelCargo", 0, [0]],
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["_hooks", nil, [[]]]
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];
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TRACE_3("makeSource",_source,_fuelCargo,_hooks);
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private _fuelCargoConfig = getNumber (configFile >> "CfgVehicles" >> typeOf _source >> QGVAR(fuelCargo));
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if (
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isNull _source
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|| {_fuelCargo < 0 && {!(_fuelCargo in [REFUEL_INFINITE_FUEL, REFUEL_DISABLED_FUEL])}}
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|| {_fuelCargo != 0 && {_fuelCargo == _fuelCargoConfig}}
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) exitWith {};
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[_source, _fuelCargo] call FUNC(setFuel);
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if (_fuelCargo == REFUEL_DISABLED_FUEL) exitWith {};
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if (
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!isNil "_hooks"
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&& {_hooks isEqualTypeAll []}
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&& {0 == {!(_x isEqualTypeParams [0,0,0]) || {3 < count _x}} count _hooks}
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) then {
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_source setVariable [QGVAR(hooks), _hooks, true];
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};
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// check if menu already exists
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if (_fuelCargoConfig != 0 || {!isNil {_source getVariable QGVAR(initSource_jipID)}}) exitWith {};
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private _jipID = [QGVAR(initSource), [_source]] call CBA_fnc_globalEventJIP;
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[_jipID, _source] call CBA_fnc_removeGlobalEventJIP;
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_source setVariable [QGVAR(initSource_jipID), _jipID];
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