ACE3/addons/medical_ai/functions
PabstMirror 05e4f74e73
Medical AI - Adjust healing logic for rewrite (#6902)
* Medical AI - Adjust healing logic for rewrite

- move state machine from config to sqf
- move all healing logic to seperate func
- attempt to handle healing for new system

* prioritize unitReady medics

* move setting to subcategory under medical

* Use faster GET_WOUND_BLEEDING

* Update fnc_healingLogic.sqf

* Update for wound array changes

* Update treatment events changes

* Fractures/splint

* formating / use GET_OPEN_WOUNDS

* Use non-localized medical category
2019-07-03 09:59:28 -05:00
..
fnc_canRequestMedic.sqf Medical AI - Adjust healing logic for rewrite (#6902) 2019-07-03 09:59:28 -05:00
fnc_healingLogic.sqf Medical AI - Adjust healing logic for rewrite (#6902) 2019-07-03 09:59:28 -05:00
fnc_healSelf.sqf Medical AI - Adjust healing logic for rewrite (#6902) 2019-07-03 09:59:28 -05:00
fnc_healUnit.sqf Medical AI - Adjust healing logic for rewrite (#6902) 2019-07-03 09:59:28 -05:00
fnc_isInjured.sqf Medical AI - Adjust healing logic for rewrite (#6902) 2019-07-03 09:59:28 -05:00
fnc_isSafe.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_playTreatmentAnim.sqf Medical AI - Adjust healing logic for rewrite (#6902) 2019-07-03 09:59:28 -05:00
fnc_requestMedic.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
fnc_wasRequested.sqf [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
script_component.hpp Add Medical AI implementation for basic medical (#4311) 2016-09-04 11:25:03 +02:00