ACE3/addons/medical
Glowbal 5b507ed9f5 Combined medium and advanced into one, with options to turn on other features.
Changed wounds for a more diverse variation.
Added handleDamage caching for advanced.
2015-02-13 22:55:13 +01:00
..
functions Combined medium and advanced into one, with options to turn on other features. 2015-02-13 22:55:13 +01:00
$PBOPREFIX$ Medical: First Draft 2015-02-03 20:09:25 +01:00
CfgEventHandlers.hpp Added initial draft of setUnconscious 2015-02-08 10:25:03 +01:00
CfgVehicles.hpp First draft of basic damage handling. 2015-02-06 13:47:17 +01:00
config.cpp First draft of basic damage handling. 2015-02-06 13:47:17 +01:00
script_component.hpp Medical: First Draft 2015-02-03 20:09:25 +01:00
XEH_init.sqf Added initial draft of setUnconscious 2015-02-08 10:25:03 +01:00
XEH_postInit.sqf Implemented a setDead function. Allows for interception of all kills and using a revive script instead. 2015-02-08 13:18:08 +01:00
XEH_preInit.sqf Implemented a setDead function. Allows for interception of all kills and using a revive script instead. 2015-02-08 13:18:08 +01:00
XEH_respawn.sqf First draft of basic damage handling. 2015-02-06 13:47:17 +01:00