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166 lines
5.5 KiB
C++
166 lines
5.5 KiB
C++
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// class name structure
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// prefix_caliber_shell_fuze_setting
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class ace_arty_howitzer_105mm_base : ace_arty_howitzer_base {
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whistleDist = 1500;
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//soundFly[] = {"\x\ace\addons\sys_arty_ammunition\Sounds\arty_flightsound",10,1.2,600};
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};
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class ace_arty_105mm_m1_m782_pd: ace_arty_howitzer_105mm_base {
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hit = 110;
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indirecthit = 50;
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indirecthitrange = 11.52;
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typicalSpeed = 300;
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timeToLive = 500;
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explosive = 1;
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cost = 300;
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model = "\x\ace\addons\sys_arty_ammunition\105mm\ace_arty_m1_shell.p3d";
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airFriction = -0.0000758;
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CraterEffects = "ArtyShellCrater";
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ExplosionEffects = "ArtyShellExplosion";
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caliber = 6;
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};
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class ace_arty_105mm_m1_m782_time: ace_arty_105mm_m1_m782_pd {
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hit = 0;
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indirecthit = 0;
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indirecthitrange = 0;
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CraterEffects = "";
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ExplosionEffects = "";
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ACE_ARTY_FIRE_HANDLER = "\x\ace\addons\sys_arty_ammunition\fuzes\m782\fuze_time.sqf";
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ACE_ARTY_EXPLOSION = "ace_arty_105mm_m1_explosion";
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};
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class ace_arty_105mm_m1_m782_prox: ace_arty_105mm_m1_m782_time {
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ACE_ARTY_FIRE_HANDLER = "\x\ace\addons\sys_arty_ammunition\fuzes\m782\fuze_prox.sqf";
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ACE_ARTY_EXPLOSION = "ace_arty_105mm_m1_explosion";
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};
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class ace_arty_105mm_m1_m782_delay: ace_arty_105mm_m1_m782_prox {
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ACE_FRAG_SKIP = 1;
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ACE_ARTY_FIRE_HANDLER = "\x\ace\addons\sys_arty_ammunition\fuzes\m782\fuze_delay.sqf";
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soundHit[] = {"",0,1,0};
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};
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class ace_arty_105mm_m1_explosion : ace_arty_howitzer_105mm_base {
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hit = 110;
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indirecthit = 50;
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indirecthitrange = 11.52;
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explosionTime = 0.0001;
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model = "\x\ace\addons\sys_arty_ammunition\105mm\ace_arty_m1_shell.p3d"; // Add model or : No shape for ammo type ace_arty_105mm_m1_explosion
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};
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class ace_arty_105mm_m1_delay_action: ace_arty_105mm_m1_m782_pd {
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explosionTime = 0.05;
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deflecting=65;
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};
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class ace_arty_105mm_m314a3_m782 : ace_arty_howitzer_105mm_base {
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hit = 0;
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indirecthit = 0;
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indirecthitrange = 0;
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typicalSpeed = 300;
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timeToLive = 500;
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explosive = 0.01;
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cost = 300;
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model = "\x\ace\addons\sys_arty_ammunition\105mm\ace_arty_m314a3_shell.p3d";
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airFriction = -0.0000758;
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CraterEffects = "";
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ExplosionEffects = "GrenadeExplosion";
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caliber = 6;
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ACE_ARTY_ISBASEEJECTING = 1;
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ACE_ARTY_BASEEJECT_HOB = 500;
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ACE_ARTY_BASEEJECT_COMPENSATE = 0; // calculate the trajectory for this round's submunitions 1 true, 0 false
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ACE_ARTY_BASEEJECT_POWER = 0.25; // the percent speed at which the base ejection charges will enter the airstream.
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ACE_ARTY_FIRE_HANDLER = "\x\ace\addons\sys_arty_ammunition\fuzes\m782\fuze_time.sqf";
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ACE_ARTY_BASE_EJECT_HANDLER = "\x\ace\addons\sys_arty_ammunition\105mm\eject_illum.sqf";
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ACE_ARTY_EXPLOSION = "ace_arty_baseEject";
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};
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class ace_arty_105mm_m84a1_m782 : ace_arty_howitzer_105mm_base {
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hit = 0;
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indirecthit = 0;
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indirecthitrange = 0;
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typicalSpeed = 300;
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timeToLive = 500;
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explosive = 0.01;
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cost = 300;
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model = "\x\ace\addons\sys_arty_ammunition\105mm\ace_arty_m84a1_shell.p3d";
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airFriction = -0.0000758;
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CraterEffects = "";
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ExplosionEffects = "WPExplosion";
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caliber = 6;
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ACE_ARTY_FIRE_HANDLER = "\x\ace\addons\sys_arty_ammunition\fuzes\m782\fuze_time.sqf";
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ACE_ARTY_ISBASEEJECTING = 1;
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ACE_ARTY_BASEEJECT_HOB = 150;
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ACE_ARTY_BASEEJECT_COMPENSATE = 1; // calculate the trajectory for this round's submunitions 1 true, 0 false
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ACE_ARTY_BASEEJECT_POWER = 0.125; // the percent speed at which the base ejection charges will enter the airstream.
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ACE_ARTY_BASE_EJECT_HANDLER = "\x\ace\addons\sys_arty_ammunition\105mm\eject_smoke_m84.sqf";
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ACE_ARTY_EXPLOSION = "ace_arty_baseEject";
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};
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class ace_arty_105mm_m916_m782 : ace_arty_howitzer_105mm_base {
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hit = 0;
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indirecthit = 0;
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indirecthitrange = 5;
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typicalSpeed = 300;
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timeToLive = 500;
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explosive = 0.01;
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cost = 300;
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model = "\x\ace\addons\sys_arty_ammunition\105mm\ace_arty_m916_shell.p3d";
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airFriction = -0.0000758;
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CraterEffects = "";
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ExplosionEffects = "";
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caliber = 6;
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ACE_ARTY_FIRE_HANDLER = "\x\ace\addons\sys_arty_ammunition\fuzes\m782\fuze_time.sqf";
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ACE_ARTY_ISBASEEJECTING = 1;
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ACE_ARTY_BASEEJECT_HOB = 50;
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ACE_ARTY_BASEEJECT_COMPENSATE = 1; // calculate the trajectory for this round's submunitions 1 true, 0 false
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ACE_ARTY_BASEEJECT_POWER = 0.25; // the percent speed at which the base ejection charges will enter the airstream.
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ACE_ARTY_BASE_EJECT_HANDLER = "\x\ace\addons\sys_arty_ammunition\105mm\eject_dpicm.sqf";
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ACE_ARTY_EXPLOSION = "ace_arty_baseEject";
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};
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class ace_arty_105mm_m60a2_m782_pd: ace_arty_howitzer_105mm_base {
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hit = 110;
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indirecthit = 50;
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indirecthitrange = 11.52;
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typicalSpeed = 300;
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timeToLive = 500;
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explosive = 1;
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cost = 300;
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model = "\x\ace\addons\sys_arty_ammunition\105mm\ace_arty_m60a2_shell.p3d";
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airFriction = -0.0000758;
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CraterEffects = "";
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ExplosionEffects = "ace_arty_WPExplosion";
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caliber = 6;
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};
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class ARTY_SmokeShellWhite;
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class ace_arty_105mm_m84a1_m782_smokeCanisterHC : ARTY_SmokeShellWhite {
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explosionTime = 6;
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timeToLive = 120;
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smokeColor[] = {1, 1, 1, 1};
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effectsSmoke = "ace_arty_105mm_m84a1_m782_smokeCanisterHC_effect";
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model = "\ca\Weapons\granat";
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};
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class ace_arty_105mm_m314a3_m782_flare :FlareBase {
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model="\ca\Weapons\granat";
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lightColor[] = {0.8, 0.8, 0.8, 0};
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deflecting=65;
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};
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class G_40mm_HE;
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class ace_arty_dpicm_m80 : G_40mm_HE {
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hit = 100;
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ace_hit = 100;
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ace_heat = 1;
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indirectHit = 24;
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indirectHitRange = 5;
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model = "\x\ace\addons\sys_arty_ammunition\105mm\ace_arty_m80_bomblet.p3d";
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ExplosionEffects = "ace_arty_dpicmEffects";
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};
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