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33 lines
610 B
Plaintext
33 lines
610 B
Plaintext
ambient[]={1,1,1,1};
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diffuse[]={0.5,0.5,0.5,1};
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forcedDiffuse[]={0.5,0.5,0.5,0};
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emmisive[]={0,0,0,1};
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specular[]={0.30000001,0.30000001,0.30000001,0};
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specularPower=17;
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PixelShaderID="NormalMapSpecularDIMap";
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VertexShaderID="NormalMap";
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class Stage1
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{
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texture="cse\cse_sys_field_rations\data\MRE_nohq.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,1};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="cse\cse_sys_field_rations\data\MRE_smdi.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,1};
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pos[]={0,0,0};
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};
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};
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