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Conflicts: addons/medical/ACE_Settings.hpp addons/medical/XEH_postInit.sqf addons/medical/functions/fnc_adjustPainLevel.sqf addons/medical/functions/fnc_copyDeadBody.sqf addons/medical/functions/fnc_getTriageStatus.sqf addons/medical/functions/fnc_handleBandageOpening.sqf addons/medical/functions/fnc_handleCollisionDamage.sqf addons/medical/functions/fnc_handleDamage_fractures.sqf addons/medical/functions/fnc_handleDamage_woundsOld.sqf addons/medical/functions/fnc_init.sqf addons/medical/functions/fnc_moduleAssignMedicalFacility.sqf addons/medical/functions/fnc_parseConfigForInjuries.sqf addons/medical/functions/fnc_setDead.sqf addons/medical/functions/fnc_setHitPointDamage.sqf addons/medical/functions/fnc_setUnconscious.sqf addons/medical/functions/fnc_showBloodEffect.sqf addons/medical/functions/fnc_unconsciousPFH.sqf addons/medical/stringtable.xml addons/medical_ai/functions/fnc_healUnit.sqf addons/medical_ai/functions/fnc_isInjured.sqf addons/medical_menu/functions/fnc_handleUI_DisplayOptions.sqf
ace_medical_ai
Makes AI units heal themselves and each other.
Maintainers
The people responsible for merging changes to this component or answering potential questions.