ACE3/addons/apl/data
Brandon Danyluk 7b13a75305 RHS CSW compatability (#7082)
* Initial Commit

* Got rid of unneeded translation values

* Updated Strings

* "Fixed" issue where when you deploy the tripid and weapon on slope it freaked out.

* Fixed locality issues. Added timers to relavent functions.

* Added weights to all magazines/tripod. Weights to weapons coming soon when I transfer them to the launcher slot

* Fixed bug regarding localized strings. Created new tripod model

* Added timers for deploying/picking up the tripod. Changed ammo-box model from custom to one already in ARMA. Changed gun-bag model for a more generic one. Created a texture for the tripod and gunbag

* Removed ability to disassemble weapons via the addAction. Added  ACE Action to get in due to a memory point issue. Changed from a static deploy/dismount time to one based in the weapon configs

* Created forward-compatability. Made it so I can define a base plate for any weapon if I ever want to expand from the generic M3 Tripod.

* Fixed bug where tripod wouldn't deploy with the correct times. Fixed bug where if you moved the tripod into the ground it would go flying.

* Added mortar compatability. Will probably shift whole mortar ammo loading to CSW one day

* Added icons to each relavent item

* Added README, possibly fixed bug where if you are in a weapon others cant load/unload ammo. Changed distance you can interact with weapons

* Added checks for when deploying the gun as well as unloading ammo to prevent duplication/deletion of items.

* Added documentation

* Added order to doc

* Explained why things are the way they are

* Remove temp files

* Removed redundant files

* Converted tabs->spaces. Added newlines at end of all files. Changed broken line in fnc_tripodDeploy.sqf.

* 100% newlines at end of file

* Added newlines to files that didnt get the change. Fixed README. Changed from GVAR(cswOptions) to GVAR(options). Changed from tabs to spaces in wiki

* Fixed issue with UAV assembling with enableWeaponDisassembling. Fixed bug where game would crash if you disassembled static weapon with more than 1 magazine

* Tabs->Spaces

* Added CSW options to base StaticWeapon class to allow for easier additions. Switched default mortar away from CSW system due to incompatabilities

* Lazy Evaluations and macros to describe how things work.

* Added newlines to script_component. Fix no-texture issue on tripod. "Fix" 20mm HE saying 40mm HE. Add custom icons to all weapons. Move "Check Ammo" to CSW menu

* abc

* Revert "abc"

This reverts commit bcb4214bd9.

* Update to current commit

* Revert changes to fortify.md

* Updated UI Icon to Crew Served Ammo branch UI

* Added Pabst's CrewServedAmmo to handle ammo loading/unloading instead of my solution

* Fixed bug where currentWeaponTurret returned a blank string when a player hasent entered hte weapon to select the current weapon

* Re-added ammo loading time

* Tabs->Spaces

* Newline at end of files

* Removed replaced functions

* Remove redundant strings. Move ammo handling to appropiate section

* Tabs->Spaces

* Update wiki

* Updated to fix crash with default weapons and disable CSW ability on default static weapons

* Added editor attributes to enable/disable CSW at edit time

* Change how ammo is removed from the CSW. Uses math instead of iteration

* Fix bug where assembled weapon did not get rid of default actions

* Added support for multiple types of ammo in one CSW

* Add tracer magazines for .50 cal

* Fix bug where you could load ammo even if the gun couldnt take any more

* Disable debug and enable compile cache

* Changed weapon deploy/pickup time. Removed custom Titan missiles. Using ACE Dragging now. Added progress bar check for pickupTripod. Updated documentation

* Removed check if CSW is full to unload ammo

* Fix bug where items would spawn underneath other items on wepaon dismount

* Change some things

* Configure base statics, improve returnAmmo

* Add mortar baseplate

* Remove explicit inheritance

* Fix bug where unloading ammo would duplicate it if you had room in your person.

* Tab->Space

* Player couldnt pickup tripod due to legacy code

* Fix GMG_01_base_F inheritce

* Port of ACE 2 tripod + ACE 2 CSW Bag

* Move ACE 2 Data to APL folder

* Adjust weights to make them more accurate to how ARMA uses it and the real life equivalents

* Fix bug where error was thrown on esc from picking up tripod. Tripod rotated 180

* Fix bug where if you called ace_common_claim the weapon could be set to be disassembled even though it may not be wanted via CSW

* Added ability to toggle ammo handling when weaponAssembly is disabled.

* Add Proxy Weapons for all Vanilla static weapons. These serve as a way to allow for realistic ammo reload times without having to modify base classes if you want feautres turned off. Adjusted reload and mount times to be more "realistic"

* Fix Shadow RPT Spam

* Update wiki

* Change order of setDir and setPos

* Change all setDir/setPos orientations. Remove redundant check. Ensure that weapon locked state reflects it with the "getIn" command. Add a way to pass in a specific classname for the weapon assemble type. Add a callback function onDisassemble if user wants to set the state of the new tripod using the old weapon as a reference

* Actually check for the carryWeaponClassname in the deployWeapon check

* Ai Compatiblity

* Add stringtable entries

* Formatting fixes

* Stringtables for settings, fix setMagazineTurretAmmo

* inherit ammo for mags, reorder stringtable

displays correct ammo and descriptionShort

* don't require ace_javelin

* Tweaks, cleanup, localzation, ace_reload changes

change weapon tag to [CSW]
tweak localization strings
minor cleanup
simplify some ace_reload funcs

* delete moved dev func

* Hopefully fix issue where to-be deleted tripod intersects with newly created weapon and vice versa. Remove PBOPREFIX newline

* cleanup/proxyWeapon/mk6 compat

* RHS compatability

* Modified all tripod p3ds to have [0,0,0] at the mount. Ported AGS-30, Kord, M220, and SPG-9 tripods to APL And added them to CSW. Changed RHS compats to use new ported tripods. Changed strings to reflect real names.

* Change from M224 Mortar Bag -> Mk6 Mortar bag

* Add named propert (Autocenter) to make P3D [0,0,0] the center of the object instead of engine calculated

* oh no tabs

* remove some more evil tabs

* fix changes lost in merge

* fix bad merge pt2

* Fix UBC
2019-07-04 17:56:49 -05:00
..
barbwire_a_co.paa ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00
barbwire_a_nohq.paa ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00
barbwire_a_ns.rvmat ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00
bodybag_co.paa added APL pbo 2015-05-01 19:37:17 +02:00
bodybag_nohq.paa added APL pbo 2015-05-01 19:37:17 +02:00
bodybag.rvmat added APL pbo 2015-05-01 19:37:17 +02:00
csw_nsv_co.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_nsv_nohq.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_nsv_smdi.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_nsv.rvmat RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_spg9_co.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_spg9_nohq.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_spg9_smdi.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_spg9.rvmat RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_tow_merge_co.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_tow_merge_nohq.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_tow_merge_smdi.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_tow_merge.rvmat RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_tripod_ags_co.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_tripod_ags_nohq.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_tripod_ags_smdi.paa RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
csw_tripod_ags.rvmat RHS CSW compatability (#7082) 2019-07-04 17:56:49 -05:00
default_vehicle_ti_ca.paa ACE2 HuntIR port 2015-06-06 14:13:34 +02:00
default.rvmat Ported the ACE2 MX-2A thermal imaging device 2015-06-02 12:58:47 +02:00
entrchtool_as.paa Moved models to APL folder 2015-08-10 23:54:45 +02:00
entrchtool_co.paa Moved models to APL folder 2015-08-10 23:54:45 +02:00
entrchtool_nohq.paa Moved models to APL folder 2015-08-10 23:54:45 +02:00
entrchtool_smdi.paa Moved models to APL folder 2015-08-10 23:54:45 +02:00
entrchtool.rvmat Moved models to APL folder 2015-08-10 23:54:45 +02:00
env_co.paa added APL pbo 2015-05-01 19:37:17 +02:00
glass_House.bisurf Fixed two RVMAT files 2015-06-11 17:56:25 +02:00
glass_house.rvmat Fixed two RVMAT files 2015-06-11 17:56:25 +02:00
jezek_kov.rvmat Fix Armake problems (#6697) 2018-11-29 11:18:22 +01:00
jezek_texture_co.paa ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00
jezek_texture_nohq.paa ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00
jezek_texture_smdi.paa ACE2 concertina wire port. 2015-06-04 17:11:09 +02:00
m3tripod_co.paa Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
m3tripod_nohq.paa Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
m3tripod_smdi.paa Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
m3tripod.rvmat Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
metal4_weapons_vehicles_int_512_dt.paa Ported the ACE2 spotting scope 2015-06-05 09:34:27 +02:00
mortarBaseplate_as.paa Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
mortarBaseplate_co.paa Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
mortarBaseplate_nohq.paa Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
mortarBaseplate_smdi.paa Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
mortarBaseplate.rvmat Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
optics_bg_blurred_round_ca.paa Ported the ACE2 MX-2A thermal imaging device 2015-06-02 12:58:47 +02:00
optics_bg_square_ca.paa Ported the ACE2 MX-2A thermal imaging device 2015-06-02 12:58:47 +02:00
plastic_512_dt.paa Ported the ACE2 spotting scope 2015-06-05 09:34:27 +02:00
plastic.bisurf Fixed two RVMAT files 2015-06-11 17:56:25 +02:00
plastic.rvmat Fixed two RVMAT files 2015-06-11 17:56:25 +02:00
plech.paa Initial draft of the ACE2 tactical ladder port. 2015-06-03 20:27:52 +02:00
static_co.paa Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
static_nohq.paa Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
static.rvmat Adds Crew Served Static Weapons (#5652) 2019-06-07 23:47:39 -05:00
twis_m16_ca.paa Ported the ACE2 MX-2A thermal imaging device 2015-06-02 12:58:47 +02:00
vehicle_destr1024_1024_mc.paa More sandbag features: 2015-06-04 11:13:12 +02:00
vehicle_destr1024_1024_smdi.paa More sandbag features: 2015-06-04 11:13:12 +02:00
zr_plevel_co.paa Moved models to APL folder 2015-08-10 23:54:45 +02:00