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https://github.com/acemod/ACE3.git
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5bfa4e5971
The spectator camera should start in night vision mode if the sun to moon transition state is appropriate
487 lines
16 KiB
Plaintext
487 lines
16 KiB
Plaintext
/*
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* Author: SilentSpike
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* Handles spectator interface events
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*
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* Arguments:
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* 0: Event name <STRING>
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* 1: Event arguments <ANY>
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*
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* Return Value:
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* None <NIL>
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*
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* Example:
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* ["onLoad",_this] call ace_spectator_fnc_handleInterface
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_mode",["_args",[]]];
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switch (toLower _mode) do {
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// Safely open/close the interface
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case "open": {
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// Prevent reopening
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if (GVAR(open)) exitWith {};
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GVAR(open) = true;
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// Initalize camera variables
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GVAR(camBoom) = 0;
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GVAR(camDolly) = [0,0];
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GVAR(camGun) = false;
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// Initalize display variables
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GVAR(ctrlKey) = false;
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GVAR(heldKeys) = [];
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GVAR(mouse) = [false,false];
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GVAR(mousePos) = [0.5,0.5];
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// Camera starts with night vision if it's dark
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if (sunOrMoon < 1) then {
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[nil,nil,-1] call FUNC(setCameraAttributes);
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};
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// Initalize the camera view
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GVAR(camera) = "Camera" camCreate (ASLtoATL GVAR(camPos));
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[] call FUNC(transitionCamera);
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// Close all existing dialogs
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while {dialog} do {
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closeDialog 0;
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};
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// Create the dialog
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createDialog QGVAR(interface);
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// Cache and disable nametag settings
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if (["ace_nametags"] call EFUNC(common,isModLoaded)) then {
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GVAR(nametagSettingCache) = [EGVAR(nametags,showPlayerNames), EGVAR(nametags,showNamesForAI)];
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EGVAR(nametags,showPlayerNames) = 0;
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EGVAR(nametags,showNamesForAI) = false;
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};
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};
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case "close": {
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_args params ["_unit"];
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// Can't close a second time
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if !(GVAR(open)) exitWith {};
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GVAR(open) = false;
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// Terminate interface
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while {dialog} do {
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closeDialog 0;
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};
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// Terminate camera
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GVAR(camera) cameraEffect ["terminate", "back"];
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camDestroy GVAR(camera);
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// Return to player view
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_unit switchCamera "internal";
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// Cleanup camera variables
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GVAR(camera) = nil;
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GVAR(camBoom) = nil;
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GVAR(camDolly) = nil;
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GVAR(camGun) = nil;
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// Cleanup display variables
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GVAR(ctrlKey) = nil;
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GVAR(heldKeys) = nil;
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GVAR(mouse) = nil;
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GVAR(mousePos) = nil;
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// Reset nametag settings
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if (["ace_nametags"] call EFUNC(common,isModLoaded)) then {
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EGVAR(nametags,showPlayerNames) = GVAR(nametagSettingCache) select 0;
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EGVAR(nametags,showNamesForAI) = GVAR(nametagSettingCache) select 1;
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GVAR(nametagSettingCache) = nil;
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};
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};
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// Dialog events
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case "onload": {
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_args params ["_display"];
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// Always show interface and hide map upon opening
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[_display,nil,nil,!GVAR(showInterface),GVAR(showMap)] call FUNC(toggleInterface);
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// Keep unit list and tree up to date
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[FUNC(handleUnits), 21, _display] call CBA_fnc_addPerFrameHandler;
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// Populate the help splash
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private "_help";
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_help = (_display displayCtrl IDC_HELP) controlsGroupCtrl IDC_HELP_LIST;
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{
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// Add space before category titles
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if (count _x == 1) then {
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_help lnbAddRow [""];
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};
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_help lnbAddRow _x;
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} forEach [
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[localize LSTRING(uiControls),""],
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[localize LSTRING(uiToggleHelp),"H"],
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[localize LSTRING(uiToggleMap),"M"],
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[localize LSTRING(uiToggleUnits),"1"],
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[localize LSTRING(uiToggleTools),"2"],
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[localize LSTRING(uiToggleCompass),"3"],
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[localize LSTRING(uiToggleIcons),"4"],
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[localize LSTRING(uiToggleInterface),"Backspace"],
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[localize LSTRING(freeCamControls)],
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[localize LSTRING(freeCamForward),"W"],
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[localize LSTRING(freeCamBackward),"S"],
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[localize LSTRING(freeCamLeft),"A"],
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[localize LSTRING(freeCamRight),"D"],
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[localize LSTRING(freeCamUp),"Q"],
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[localize LSTRING(freeCamDown),"Z"],
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[localize LSTRING(freeCamPan),"RMB (Hold)"],
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[localize LSTRING(freeCamDolly),"LMB (Hold)"],
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[localize LSTRING(freeCamSpeed),"Scrollwheel"],
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[localize LSTRING(freeCamZoom),"Ctrl + Scrollwheel"],
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[localize LSTRING(freeCamNextVis),"N"],
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[localize LSTRING(freeCamPrevVis),"Ctrl + N"],
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[localize LSTRING(otherControls)],
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[localize LSTRING(nextCam),"Up Arrow"],
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[localize LSTRING(prevCam),"Down Arrow"],
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[localize LSTRING(nextUnit),"Right Arrow"],
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[localize LSTRING(prevUnit),"Left Arrow"]
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];
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// Hacky way to enable keybindings
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//_display displayAddEventHandler ["KeyUp", {[_this,'keyup'] call CBA_events_fnc_keyHandler}];
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//_display displayAddEventHandler ["KeyDown", {[_this,'keydown'] call CBA_events_fnc_keyHandler}];
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};
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case "onunload": {
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// Kill GUI PFHs
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GVAR(camHandler) = nil;
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GVAR(compHandler) = nil;
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GVAR(iconHandler) = nil;
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GVAR(toolHandler) = nil;
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};
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// Mouse events
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case "onmousebuttondown": {
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_args params ["_ctrl","_button"];
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GVAR(mouse) set [_button,true];
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// Detect right click
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if ((_button == 1) && (GVAR(camMode) == 1)) then {
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// In first person toggle sights mode
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GVAR(camGun) = !GVAR(camGun);
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[] call FUNC(transitionCamera);
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};
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};
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case "onmousebuttonup": {
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_args params ["_ctrl","_button"];
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GVAR(mouse) set [_button,false];
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if (_button == 0) then { GVAR(camDolly) = [0,0]; };
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};
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case "onmousezchanged": {
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_args params ["_ctrl","_zChange"];
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// Scroll to change speed, modifier for zoom
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if (GVAR(ctrlKey)) then {
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[nil,nil,nil,nil,nil,nil, GVAR(camZoom) + _zChange * 0.1] call FUNC(setCameraAttributes);
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} else {
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[nil,nil,nil,nil,nil,nil,nil, GVAR(camSpeed) + _zChange * 0.2] call FUNC(setCameraAttributes);
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};
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};
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case "onmousemoving": {
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_args params ["_ctrl","_x","_y"];
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[_x,_y] call FUNC(handleMouse);
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};
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// Keyboard events
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case "onkeydown": {
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_args params ["_display","_dik","_shift","_ctrl","_alt"];
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// Handle held keys (prevent repeat calling)
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if (_dik in GVAR(heldKeys)) exitwith {};
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// Exclude movement keys so that speed can be adjusted on fly
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if !(_dik in [17,30,31,32]) then {
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GVAR(heldKeys) pushBack _dik;
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};
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switch (_dik) do {
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case 1: { // Esc
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["escape", [_display]] call FUNC(handleInterface);
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};
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case 2: { // 1
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[_display,nil,nil,nil,nil,nil,true] call FUNC(toggleInterface);
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};
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case 3: { // 2
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[_display,nil,nil,nil,nil,true] call FUNC(toggleInterface);
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};
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case 4: { // 3
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[_display,true] call FUNC(toggleInterface);
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};
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case 5: { // 4
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GVAR(showIcons) = !GVAR(showIcons);
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};
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case 14: { // Backspace
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[_display,nil,nil,true] call FUNC(toggleInterface);
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};
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case 16: { // Q
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GVAR(camBoom) = 0.5 * GVAR(camSpeed);
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};
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case 17: { // W
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GVAR(camDolly) set [1, GVAR(camSpeed)];
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};
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case 29: { // Ctrl
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GVAR(ctrlKey) = true;
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};
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case 30: { // A
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GVAR(camDolly) set [0, -GVAR(camSpeed)];
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};
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case 31: { // S
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GVAR(camDolly) set [1, -GVAR(camSpeed)];
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};
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case 32: { // D
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GVAR(camDolly) set [0, GVAR(camSpeed)];
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};
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case 35: { // H
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[_display,nil,true] call FUNC(toggleInterface);
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};
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case 44: { // Z
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GVAR(camBoom) = -0.5 * GVAR(camSpeed);
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};
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case 49: { // N
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if (_ctrl) then {
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[nil,nil,-1] call FUNC(cycleCamera);
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} else {
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[nil,nil,1] call FUNC(cycleCamera);
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};
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};
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case 50: { // M
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[_display,nil,nil,nil,true] call FUNC(toggleInterface);
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};
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case 57: { // Spacebar
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// Freecam attachment here, if in external then set cam pos and attach
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};
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case 200: { // Up arrow
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[-1] call FUNC(cycleCamera);
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};
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case 203: { // Left arrow
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[nil,1] call FUNC(cycleCamera);
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};
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case 205: { // Right arrow
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[nil,-1] call FUNC(cycleCamera);
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};
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case 208: { // Down arrow
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[1] call FUNC(cycleCamera);
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};
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};
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true
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};
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case "onkeyup": {
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_args params ["_display","_dik","_shift","_ctrl","_alt"];
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// No longer being held
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GVAR(heldKeys) = GVAR(heldKeys) - [_dik];
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switch (_dik) do {
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case 16: { // Q
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GVAR(camBoom) = 0;
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};
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case 17: { // W
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GVAR(camDolly) set [1, 0];
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};
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case 29: { // Ctrl
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GVAR(ctrlKey) = false;
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};
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case 30: { // A
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GVAR(camDolly) set [0, 0];
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};
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case 31: { // S
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GVAR(camDolly) set [1, 0];
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};
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case 32: { // D
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GVAR(camDolly) set [0, 0];
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};
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case 44: { // Z
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GVAR(camBoom) = 0;
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};
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};
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true
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};
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// Tree events
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case "ontreedblclick": {
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// Update camera view when listbox unit is double clicked on
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_args params ["_tree","_sel"];
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// Ensure a unit was selected
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if (count _sel == 3) then {
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private ["_netID","_newUnit","_newMode"];
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_netID = (_args select 0) tvData _sel;
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_newUnit = objectFromNetId _netID;
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// When unit is reselected, toggle camera mode
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if (_newUnit == GVAR(camUnit) || GVAR(camMode) == 0) then {
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_newMode = [2,2,1] select GVAR(camMode);
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};
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[_newMode,_newUnit] call FUNC(transitionCamera);
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};
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};
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case "onunitsupdate": {
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_args params ["_tree"];
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private ["_curSelData","_cachedGrps","_cachedSides","_grp","_side","_sNode","_gNode","_uNode"];
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// Cache current selection
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_curSelData = _tree tvData (tvCurSel _tree);
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// Clear the tree
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tvClear _tree;
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// Update the tree from the unit list
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_cachedGrps = [];
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_cachedSides = [];
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{
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_grp = group _x;
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_side = [side _grp] call BIS_fnc_sideName;
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// Use correct side node
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if !(_side in _cachedSides) then {
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// Add side node
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_sNode = _tree tvAdd [[], _side];
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_cachedSides pushBack _side;
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_cachedSides pushBack _sNode;
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} else {
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// If side already processed, use existing node
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_sNode = _cachedSides select ((_cachedSides find _side) + 1);
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};
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// Use correct group node
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if !(_grp in _cachedGrps) then {
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// Add group node
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_gNode = _tree tvAdd [[_sNode], groupID _grp];
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_cachedGrps pushBack _grp;
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_cachedGrps pushBack _gNode;
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} else {
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// If group already processed, use existing node
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_gNode = _cachedGrps select ((_cachedGrps find _grp) + 1);
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};
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_uNode = _tree tvAdd [[_sNode,_gNode], GETVAR(_x,GVAR(uName),"")];
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_tree tvSetData [[_sNode,_gNode,_uNode], netID _x];
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// Preserve the previous selection
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if (_curSelData == (_tree tvData [_sNode,_gNode,_uNode])) then {
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_tree tvSetCurSel [_sNode,_gNode,_uNode];
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};
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_tree tvSort [[_sNode,_gNode],false];
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_tree tvExpand [_sNode,_gNode];
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} forEach GVAR(unitList);
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{
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if (typeName _x == "SCALAR") then {
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_tree tvSort [[_x],false];
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_tree tvExpand [_x];
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};
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} forEach _cachedSides;
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_tree tvSort [[],false];
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};
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// Map events
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case "onmapdblclick": {
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_args params ["_map","_button","_x","_y"];
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private ["_newPos","_oldZ"];
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if ((GVAR(camMode) == 0) && (_button == 0)) then {
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_newPos = _map ctrlMapScreenToWorld [_x,_y];
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_oldZ = (ASLtoATL GVAR(camPos)) select 2;
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_newPos set [2, _oldZ];
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[nil,nil,nil, _newPos] call FUNC(setCameraAttributes);
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};
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};
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case "ondraw": {
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_args params ["_map"];
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if (GVAR(camMode) == 0) then {
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_map drawIcon ["\A3\UI_F\Data\GUI\Rsc\RscDisplayMissionEditor\iconcamera_ca.paa",[0,0,0,1],GVAR(camera),24,24,GVAR(camPan)];
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};
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if !(GVAR(showIcons)) exitWith {};
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private ["_cachedVehicles","_unit","_color","_icon"];
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_cachedVehicles = [];
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{
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_unit = vehicle _x;
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if !(_unit in _cachedVehicles) then {
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_cachedVehicles pushBack _unit;
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// Use previously cached info where possible
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if (isNil { GETVAR(_unit,GVAR(uIcon),nil) }) then {
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[_unit] call FUNC(cacheUnitInfo);
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};
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_color = GETVAR(_unit,GVAR(uColor),[ARR_4(0,0,0,0)]);
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_icon = GETVAR(_unit,GVAR(uIcon),"");
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_map drawIcon [_icon, _color, _unit, 24, 24, getDir _unit];
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};
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} forEach GVAR(unitList);
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};
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// Other
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case "escape": {
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_args params ["_display"];
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private ["_dlg","_key","_index","_ctrl","_config"];
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// Kill display
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_display closeDisplay 0;
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// Reset cam/UI vars
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GVAR(camBoom) = 0;
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GVAR(camDolly) = [0,0];
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GVAR(ctrlKey) = false;
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GVAR(heldKeys) = [];
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GVAR(mouse) = [false,false];
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GVAR(mousePos) = [0.5,0.5];
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// Below is from EFUNC(common,disableUserInput)
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createDialog (["RscDisplayInterrupt", "RscDisplayMPInterrupt"] select isMultiplayer);
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disableSerialization;
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_dlg = finddisplay 49;
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_dlg displayAddEventHandler ["KeyDown", {
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_key = _this select 1;
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!(_key == 1)
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}];
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for "_index" from 100 to 2000 do {
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(_dlg displayCtrl _index) ctrlEnable false;
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};
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_ctrl = _dlg displayctrl 103;
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_ctrl ctrlSetEventHandler ["buttonClick", QUOTE(while {dialog} do {closeDialog 0}; failMission 'LOSER';)];
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_ctrl ctrlEnable true;
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_ctrl ctrlSetText "ABORT";
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_ctrl ctrlSetTooltip "Abort.";
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_ctrl = _dlg displayctrl ([104, 1010] select isMultiplayer);
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_ctrl ctrlSetEventHandler ["buttonClick", QUOTE(closeDialog 0; player setDamage 1;)];
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_ctrl ctrlEnable (call {_config = missionConfigFile >> "respawnButton"; !isNumber _config || {getNumber _config == 1}});
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_ctrl ctrlSetText "RESPAWN";
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_ctrl ctrlSetTooltip "Respawn.";
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// PFH to re-open display when menu closes
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[{
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if !(isNull (findDisplay 49)) exitWith {};
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createDialog QGVAR(interface);
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[] call FUNC(transitionCamera);
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[_this select 1] call CBA_fnc_removePerFrameHandler;
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},0] call CBA_fnc_addPerFrameHandler;
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};
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};
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