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52 lines
1.0 KiB
C++
52 lines
1.0 KiB
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {"ACE_Clacker", "ACE_DefusalKit", "ACE_M26_Clacker", "ACE_DeadManSwitch", "ACE_Cellphone"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common", "ace_interaction"};
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author[] = {"Garth 'L-H' de Wet"};
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authorUrl = "http://garth.snakebiteink.co.za/";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgAmmo.hpp"
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#include "CfgMagazines.hpp"
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#include "CfgWeapons.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgACE_Triggers.hpp"
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#include "ExplosivesUI.hpp"
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class CfgActions {
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class None;
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class Deactivate:None {
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show = 0;
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};
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class DeactivateMine:None {
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show = 0;
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};
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};
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class CfgMineTriggers {
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class RangeTrigger;
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class MagneticTrigger: RangeTrigger {
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mineMagnetic = 1;
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mineTriggerRange = 1;
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};
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};
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class ACE_Settings {
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class GVAR(RequireSpecialist) {
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value = 0;
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typeName = "BOOL";
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};
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class GVAR(PunishNonSpecialists) {
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value = 1;
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typeName = "BOOL";
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};
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};
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