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When you load somebody inside a vehicle the ace_common_fnc_loadPerson is used. This fonction acutually search nearestObjects of type ["Car", "Air", "Tank", "Ship_F"] to put player inside. Infortunatly, the taru family with crew place (exemple :"Land_Pod_Heli_Transport_04_medevac_black_F") are not detected because the corresponding parent class of "Land_Pod_Heli_Transport_04_medevac_black_F" is : ["Land_Pod_Heli_Transport_04_medevac_F","Pod_Heli_Transport_04_crewed_base_F","StaticWeapon","LandVehicle","Land","AllVehicles","All"]. To avoid this, the "Pod_Heli_Transport_04_crewed_base_F" parent class should also be search by nearestobjects. |
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.. | ||
data | ||
dev | ||
functions | ||
scripts | ||
sounds | ||
UI | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEden.hpp | ||
CfgEventHandlers.hpp | ||
CfgLocationTypes.hpp | ||
CfgMagazines.hpp | ||
CfgMoves.hpp | ||
CfgSounds.hpp | ||
CfgUnitInsignia.hpp | ||
CfgVehicles.hpp | ||
CfgVoice.hpp | ||
CfgWeapons.hpp | ||
config.cpp | ||
define.hpp | ||
HintConfig.hpp | ||
init_handleModifierKey.sqf | ||
init_versionTooltip.sqf | ||
ProgressScreen.hpp | ||
README.md | ||
RscInfoType.hpp | ||
script_component.hpp | ||
script_macros.hpp | ||
stringtable.xml | ||
XEH_missionDisplayLoad.sqf | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_common
Common functions and systems used by other components.
Maintainers
The people responsible for merging changes to this component or answering potential questions.