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https://github.com/acemod/ACE3.git
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ffaa195fe5
* Fixed headers to work with silentspike python script * Fixed rest of the files * Fixed ace-team
85 lines
2.4 KiB
Plaintext
85 lines
2.4 KiB
Plaintext
/*
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* Author: commy2
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* converts azimuth into array of textures for the vectors scripted info control
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*
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* Arguments:
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* 0: Number <NUMBER>
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*
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* Return Value:
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* None
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*
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* Example:
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* [5] call ace_vector_fnc_convertToTexturesDegree
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*
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* Public: No
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*/
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#include "script_component.hpp"
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params ["_number"];
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if (GVAR(useMil)) then {
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_number = round (6400 / 360 * _number);
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if (_number isEqualTo 6400) then {_number = 0};
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[_number] call FUNC(convertToTexturesDistance) // return
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} else {
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_number = round _number;
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private _isNegative = _number < 0;
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_number = abs _number;
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if (_number isEqualTo 360) then {_number = 0};
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private ["_digit1", "_digit2", "_digit3", "_digit4"];
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private _digit1 = floor (_number / 100);
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private _digit2 = floor (_number / 10) - _digit1 * 10;
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private _digit3 = _number mod 10;
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private _digit4 = QPATHTOF(rsc\vector_degree.paa);
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if (_isNegative) then {
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if (_digit1 isEqualTo 0) then {
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if (_digit2 isEqualTo 0) then {
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_digit1 = "";
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_digit2 = QPATHTOF(rsc\vector_minus.paa);
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_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
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} else {
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_digit1 = QPATHTOF(rsc\vector_minus.paa);
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_digit2 = format [QPATHTOF(rsc\vector_%1.paa), _digit2];
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_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
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};
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} else {
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_digit1 = QPATHTOF(rsc\vector_minus.paa);
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_digit2 = QPATHTOF(rsc\vector_minus.paa);
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_digit3 = QPATHTOF(rsc\vector_minus.paa);
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_digit4 = QPATHTOF(rsc\vector_minus.paa);
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};
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} else {
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if (_digit1 isEqualTo 0) then {
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if (_digit2 isEqualTo 0) then {
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_digit1 = "";
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_digit2 = "";
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_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
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} else {
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_digit1 = "";
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_digit2 = format [QPATHTOF(rsc\vector_%1.paa), _digit2];
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_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
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};
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} else {
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_digit1 = format [QPATHTOF(rsc\vector_%1.paa), _digit1];
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_digit2 = format [QPATHTOF(rsc\vector_%1.paa), _digit2];
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_digit3 = format [QPATHTOF(rsc\vector_%1.paa), _digit3];
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};
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};
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[_digit1, _digit2, _digit3, _digit4] // return
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}
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