mirror of
https://github.com/acemod/ACE3.git
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165 lines
4.4 KiB
C++
165 lines
4.4 KiB
C++
class ACE_Settings {
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class GVAR(level) {
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value = 1;
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typeName = "SCALAR";
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values[] = {"Disabled", "Basic", "Advanced"};
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};
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class GVAR(medicSetting) {
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value = 1;
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typeName = "SCALAR";
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values[] = {"Disabled", "Normal", "Advanced"};
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};
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class GVAR(enableFor) {
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value = 0;
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typeName = "SCALAR";
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values[] = {"Players only", "Players and AI"};
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};
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class GVAR(enableOverdosing) {
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(bleedingCoefficient) {
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typeName = "SCALAR";
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value = 1;
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};
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class GVAR(painCoefficient) {
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typeName = "SCALAR";
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value = 1;
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};
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class GVAR(enableAirway) {
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typeName = "BOOL";
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value = false;
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};
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class GVAR(enableFractures) {
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typeName = "BOOL";
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value = false;
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};
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class GVAR(enableAdvancedWounds) {
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typeName = "BOOL";
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value = false;
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};
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class GVAR(enableVehicleCrashes) {
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(enableScreams) {
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(playerDamageThreshold) {
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typeName = "SCALAR";
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value = 1;
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};
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class GVAR(AIDamageThreshold) {
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typeName = "SCALAR";
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value = 1;
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};
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class GVAR(enableUnconsiousnessAI) {
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value = 1;
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typeName = "SCALAR";
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values[] = {"Disabled", "50/50", "Enabled"};
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};
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class GVAR(preventInstaDeath) {
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typeName = "BOOL";
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value = 0;
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};
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class GVAR(enableRevive) {
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typeName = "SCALAR";
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value = 0;
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values[] = {"Disabled", "Players only", "Players and AI"};
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};
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class GVAR(maxReviveTime) {
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typeName = "SCALAR";
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value = 120;
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};
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class GVAR(amountOfReviveLives) {
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typeName = "SCALAR";
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value = -1;
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};
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class GVAR(allowDeadBodyMovement) {
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typeName = "BOOL";
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value = 0;
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};
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class GVAR(allowLitterCreation) {
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(litterSimulationDetail) {
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displayName = "$STR_ACE_Medical_litterSimulationDetail";
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description = "$STR_ACE_Medical_litterSimulationDetail_Desc";
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typeName = "SCALAR";
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value = 3;
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values[] = {"Off", "Low", "Medium", "High", "Ultra"};
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_values[] = { 0, 50, 100, 1000, 5000 };
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isClientSettable = 1;
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};
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class GVAR(litterCleanUpDelay) {
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typeName = "SCALAR";
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value = 0;
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};
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class GVAR(medicSetting_PAK) {
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typeName = "SCALAR";
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value = 1;
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values[] = {"Anyone", "Medics only", "Doctors only"};
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};
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class GVAR(medicSetting_SurgicalKit) {
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typeName = "SCALAR";
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value = 1;
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values[] = {"Anyone", "Medics only", "Doctors only"};
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};
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class GVAR(consumeItem_PAK) {
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typeName = "SCALAR";
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value = 0;
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values[] = {"No", "Yes"};
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};
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class GVAR(consumeItem_SurgicalKit) {
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typeName = "SCALAR";
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value = 0;
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values[] = {"No", "Yes"};
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};
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class GVAR(useLocation_PAK) {
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typeName = "SCALAR";
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value = 3;
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values[] = {"Anywhere", "Medical vehicles", "Medical facility", "vehicle & facility", "Disabled"};
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};
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class GVAR(useLocation_SurgicalKit) {
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typeName = "SCALAR";
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value = 2;
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values[] = {"Anywhere", "Medical vehicles", "Medical facility", "vehicle & facility", "Disabled"};
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};
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class GVAR(keepLocalSettingsSynced) {
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(healHitPointAfterAdvBandage) {
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typeName = "BOOL";
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value = 1;
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};
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class GVAR(painEffectType) {
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displayName = "$STR_ACE_Medical_painEffectType";
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typeName = "SCALAR";
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value = 0;
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values[] = {"$STR_ACE_Medical_painEffect_Flash", "$STR_ACE_Medical_painEffect_Chroma"};
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isClientSettable = 1;
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};
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class GVAR(allowUnconsciousAnimationOnTreatment) {
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typeName = "BOOL";
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value = 0;
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};
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class GVAR(moveUnitsFromGroupOnUnconscious) {
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typeName = "BOOL";
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value = 0;
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};
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class GVAR(menuTypeStyle) {
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displayName = "$STR_ACE_Medical_menuTypeDisplay";
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description = "$STR_ACE_Medical_menuTypeDescription";
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typeName = "SCALAR";
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value = 0;
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values[] = {"$STR_ACE_Medical_useSelection"/*, "$STR_ACE_Medical_useRadial"*/};
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// isClientSettable = 1;
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};
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};
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