ACE3/addons/medical/ACE_Settings.hpp
2015-05-01 12:18:21 +02:00

165 lines
4.4 KiB
C++

class ACE_Settings {
class GVAR(level) {
value = 1;
typeName = "SCALAR";
values[] = {"Disabled", "Basic", "Advanced"};
};
class GVAR(medicSetting) {
value = 1;
typeName = "SCALAR";
values[] = {"Disabled", "Normal", "Advanced"};
};
class GVAR(enableFor) {
value = 0;
typeName = "SCALAR";
values[] = {"Players only", "Players and AI"};
};
class GVAR(enableOverdosing) {
typeName = "BOOL";
value = 1;
};
class GVAR(bleedingCoefficient) {
typeName = "SCALAR";
value = 1;
};
class GVAR(painCoefficient) {
typeName = "SCALAR";
value = 1;
};
class GVAR(enableAirway) {
typeName = "BOOL";
value = false;
};
class GVAR(enableFractures) {
typeName = "BOOL";
value = false;
};
class GVAR(enableAdvancedWounds) {
typeName = "BOOL";
value = false;
};
class GVAR(enableVehicleCrashes) {
typeName = "BOOL";
value = 1;
};
class GVAR(enableScreams) {
typeName = "BOOL";
value = 1;
};
class GVAR(playerDamageThreshold) {
typeName = "SCALAR";
value = 1;
};
class GVAR(AIDamageThreshold) {
typeName = "SCALAR";
value = 1;
};
class GVAR(enableUnconsiousnessAI) {
value = 1;
typeName = "SCALAR";
values[] = {"Disabled", "50/50", "Enabled"};
};
class GVAR(preventInstaDeath) {
typeName = "BOOL";
value = 0;
};
class GVAR(enableRevive) {
typeName = "SCALAR";
value = 0;
values[] = {"Disabled", "Players only", "Players and AI"};
};
class GVAR(maxReviveTime) {
typeName = "SCALAR";
value = 120;
};
class GVAR(amountOfReviveLives) {
typeName = "SCALAR";
value = -1;
};
class GVAR(allowDeadBodyMovement) {
typeName = "BOOL";
value = 0;
};
class GVAR(allowLitterCreation) {
typeName = "BOOL";
value = 1;
};
class GVAR(litterSimulationDetail) {
displayName = "$STR_ACE_Medical_litterSimulationDetail";
description = "$STR_ACE_Medical_litterSimulationDetail_Desc";
typeName = "SCALAR";
value = 3;
values[] = {"Off", "Low", "Medium", "High", "Ultra"};
_values[] = { 0, 50, 100, 1000, 5000 };
isClientSettable = 1;
};
class GVAR(litterCleanUpDelay) {
typeName = "SCALAR";
value = 0;
};
class GVAR(medicSetting_PAK) {
typeName = "SCALAR";
value = 1;
values[] = {"Anyone", "Medics only", "Doctors only"};
};
class GVAR(medicSetting_SurgicalKit) {
typeName = "SCALAR";
value = 1;
values[] = {"Anyone", "Medics only", "Doctors only"};
};
class GVAR(consumeItem_PAK) {
typeName = "SCALAR";
value = 0;
values[] = {"No", "Yes"};
};
class GVAR(consumeItem_SurgicalKit) {
typeName = "SCALAR";
value = 0;
values[] = {"No", "Yes"};
};
class GVAR(useLocation_PAK) {
typeName = "SCALAR";
value = 3;
values[] = {"Anywhere", "Medical vehicles", "Medical facility", "vehicle & facility", "Disabled"};
};
class GVAR(useLocation_SurgicalKit) {
typeName = "SCALAR";
value = 2;
values[] = {"Anywhere", "Medical vehicles", "Medical facility", "vehicle & facility", "Disabled"};
};
class GVAR(keepLocalSettingsSynced) {
typeName = "BOOL";
value = 1;
};
class GVAR(healHitPointAfterAdvBandage) {
typeName = "BOOL";
value = 1;
};
class GVAR(painEffectType) {
displayName = "$STR_ACE_Medical_painEffectType";
typeName = "SCALAR";
value = 0;
values[] = {"$STR_ACE_Medical_painEffect_Flash", "$STR_ACE_Medical_painEffect_Chroma"};
isClientSettable = 1;
};
class GVAR(allowUnconsciousAnimationOnTreatment) {
typeName = "BOOL";
value = 0;
};
class GVAR(moveUnitsFromGroupOnUnconscious) {
typeName = "BOOL";
value = 0;
};
class GVAR(menuTypeStyle) {
displayName = "$STR_ACE_Medical_menuTypeDisplay";
description = "$STR_ACE_Medical_menuTypeDescription";
typeName = "SCALAR";
value = 0;
values[] = {"$STR_ACE_Medical_useSelection"/*, "$STR_ACE_Medical_useRadial"*/};
// isClientSettable = 1;
};
};