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https://github.com/acemod/ACE3.git
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518010be36
- mapfx moved inside map - everything related to map tools and drawing moved to it's own pbo called ace_maptools Also fixed a couple of bugs in BFT - Only a single marker was being drawn - The BFT_HideAi parameter had the opposite effect
75 lines
1.7 KiB
C++
75 lines
1.7 KiB
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {"ACE_MapTools"};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common", "ace_interaction"};
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author[] = {"CAA-Picard"};
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authorUrl = "https://github.com/esteldunedain/";
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VERSION_CONFIG;
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};
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};
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class ACE_Settings {
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class GVAR(EveryoneCanDrawOnBriefing) {
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value = 1;
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typeName = "BOOL";
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};
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};
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class RscControlsGroup;
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class RscActiveText;
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class RscPicture;
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class RscText;
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class RscObject;
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class RscButton;
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class RscButtonMenuOK;
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class RscButtonMenuCancel;
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class RscButtonMenu;
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class RscEdit;
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#include "MapGpsUI.hpp"
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#include "CfgEventHandlers.hpp"
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#include "CfgMarkers.hpp"
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#include "CfgVehicles.hpp"
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#include "CfgWeapons.hpp"
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// REGULAR MAP
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class RscDisplayMainMap {
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// Create the drawing color selector
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class controls {
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class TopRight: RscControlsGroup {
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#include "MapControls.hpp"
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};
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};
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};
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// BRIEFING SCREEN
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class RscDisplayGetReady: RscDisplayMainMap {
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// Create the drawing color selector
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class controls {
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class TopRight: RscControlsGroup {
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#include "MapControls.hpp"
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};
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};
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};
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class RscDisplayClientGetReady: RscDisplayGetReady {
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// Create the drawing color selector
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class controls {
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class TopRight: RscControlsGroup {
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#include "MapControls.hpp"
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};
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};
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};
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class RscDisplayServerGetReady: RscDisplayGetReady {
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// Create the drawing color selector
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class controls {
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class TopRight: RscControlsGroup {
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#include "MapControls.hpp"
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};
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};
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};
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