ACE3/addons/frag/XEH_postInit.sqf
2024-01-10 18:51:38 -06:00

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#include "script_component.hpp"
["CBA_settingsInitialized", {
if (isServer) then {
[QGVAR(frag_eh), LINKFUNC(doFrag)] call CBA_fnc_addEventHandler;
[QGVAR(spall_eh), LINKFUNC(doFragMomentum)] call CBA_fnc_addEventHandler;
[] call FUNC(initBlackList);
[] call FUNC(initMaterialCache);
};
/*if (hasInterface) then {
["ace_firedPlayer", LINKFUNC(fired)] call CBA_fnc_addEventHandler;
["ace_firedPlayerVehicle", LINKFUNC(fired)] call CBA_fnc_addEventHandler;
};
["ace_firedNonPlayer", LINKFUNC(fired)] call CBA_fnc_addEventHandler;
["ace_firedNonPlayerVehicle", LINKFUNC(fired)] call CBA_fnc_addEventHandler;*/
#ifdef DEBUG_MODE_DRAW
if (hasInterface && GVAR(debugOptions)) then {
private _h = [LINKFUNC(dev_drawTrace), 0] call CBA_fnc_addPerFrameHandler;
missionNamespace setVariable [QGVAR(dev_drawPFEH), _h];
["unit", LINKFUNC(dev_switchUnitHandle), true] call CBA_fnc_addPlayerEventHandler;
[objNull, ace_player] call FUNC(dev_switchUnitHandle);
};
#endif
}] call CBA_fnc_addEventHandler;
// Debug stuff:
#ifdef LOG_FRAG_INFO
[true, true, 30] call FUNC(dev_debugAmmo);
#endif