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5e67de4d66
Marked locations where Scheduled Delay Execution will probably need to be used.
56 lines
1.7 KiB
C++
56 lines
1.7 KiB
C++
class CfgWeapons {
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class ACE_ItemCore;
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class InventoryItem_Base_f;
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class ACE_ExplosiveItem: InventoryItem_Base_f {
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allowedSlots[] = {801,701,901};
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//type = 201;
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};
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class ACE_Clacker: ACE_ItemCore {
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scope = 2;
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displayName = $STR_ACE_Explosives_clacker_displayName;
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descriptionShort = $STR_ACE_Explosives_clacker_description;
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picture = "\ACE_Explosives\Data\UI\Clacker.paa";
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model = "\A3\weapons_F\ammo\mag_univ.p3d";
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ACE_Range = 250;
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ACE_Detonator = 1;
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class ItemInfo: ACE_ExplosiveItem {
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mass = 3;
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uniformModel = "\A3\weapons_F\ammo\mag_univ.p3d";
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};
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};
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class ACE_M26_Clacker: ACE_Clacker {
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displayName = $STR_ACE_Explosives_M26_displayName;
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picture = "\ACE_Explosives\Data\UI\MK26_Transmitter_ca.paa";
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ACE_Range = 5000;
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};
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class ACE_DefusalKit: ACE_ItemCore {
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scope = 2;
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displayName = $STR_ACE_Explosives_DefusalKit_displayName;
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descriptionShort = $STR_ACE_Explosives_DefusalKit_description;
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picture = "\ACE_Explosives\Data\UI\Pliers.paa";
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model = "\A3\Structures_F\Items\Tools\Pliers_F.p3d";
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class ItemInfo: ACE_ExplosiveItem {
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mass = 5;
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uniformModel = "\A3\Structures_F\Items\Tools\Pliers_F.p3d";
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};
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};
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class ACE_DeadManSwitch: ACE_ItemCore {
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scope = 2;
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displayName = $STR_ACE_Explosives_DeadManSwitch_displayName;
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descriptionShort = $STR_ACE_Explosives_DeadManSwitch_description;
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picture = "\ACE_Explosives\Data\UI\DeadmanSwitch.paa";
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model = "\A3\weapons_F\ammo\mag_univ.p3d";
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ACE_Range = 100;
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ACE_Detonator = 1;
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class ItemInfo: ACE_ExplosiveItem {
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mass = 2;
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uniformModel = "\A3\weapons_F\ammo\mag_univ.p3d";
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};
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};
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};
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