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15 lines
424 B
C++
15 lines
424 B
C++
class CfgWeapons {
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class ACE_ItemCore;
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class InventoryItem_Base_F;
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class ACE_DebugPotato: ACE_ItemCore {
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displayName = "ACE Potato (debug)";
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descriptionShort = "Glorious Potato<br/>If you see this in game it means someone fucked up";
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picture = QUOTE(PATHTOF(UI\potato_ca.paa));
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scope = 1;
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class ItemInfo: InventoryItem_Base_F {
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mass = 1;
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};
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};
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};
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