ACE3/addons/javelin/functions/fnc_showFireMode.sqf
PabstMirror b4315b6a65 Javelin overhaul (#4580)
* Javelin overhaul

* header spelling fix
2016-11-15 12:15:25 -06:00

31 lines
782 B
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/*
* Author: jaynus
* Updates fire mode on javelin display (top/dir)
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* [] call ace_javelin_fnc_showFireMode
*
* Public: No
*/
//#define DEBUG_MODE_FULL
#include "script_component.hpp"
private _currentShooter = if (ACE_player call CBA_fnc_canUseWeapon) then {ACE_player} else {vehicle ACE_player};
private _currentFireMode = _currentShooter getVariable ["ace_missileguidance_attackProfile", "JAV_TOP"];
TRACE_1("showFireMode", _currentFireMode);
if (_currentFireMode == "JAV_TOP") then {
__JavelinIGUITop ctrlSetTextColor __ColorGreen;
__JavelinIGUIDir ctrlSetTextColor __ColorGray;
} else {
__JavelinIGUITop ctrlSetTextColor __ColorGray;
__JavelinIGUIDir ctrlSetTextColor __ColorGreen;
};