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48 lines
1.2 KiB
Plaintext
48 lines
1.2 KiB
Plaintext
/*
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Name: ACE_Respawn_fnc_teleportToRallypoint
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Author(s):
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commy2
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Description:
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teleports a unit to a rallypoint
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Parameters:
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0: OBJECT - unit
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1: OBJECT - side
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2: BOOLEAN - teleport to base
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Returns:
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VOID
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*/
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#include "script_component.hpp"
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private ["_unit", "_side", "_toBase", "_rallypoint"];
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_unit = _this select 0;
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_side = _this select 1;
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_toBase = _this select 2;
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// rallypoint names are defined in CfgVehicles.hpp
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_rallypoint = ([
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[
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objNull,
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missionNamespace getVariable ["ACE_RallypointExit_West", objNull],
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missionNamespace getVariable ["ACE_RallypointExit_East", objNull],
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missionNamespace getVariable ["ACE_RallypointExit_Independent", objNull]
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],
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[
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objNull,
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missionNamespace getVariable ["ACE_Rallypoint_West", objNull],
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missionNamespace getVariable ["ACE_Rallypoint_East", objNull],
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missionNamespace getVariable ["ACE_Rallypoint_Independent", objNull]
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]
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] select _toBase) select ([west, east, independent] find _side) + 1;
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if (isNull _rallypoint) exitWith {};
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_unit setPosASL (getPosASL _rallypoint);
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[[localize "STR_ACE_Respawn_TeleportedToRallypoint", localize "STR_ACE_Respawn_TeleportedToBase"] select _toBase] call EFUNC(Core, displayTextStructured);
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