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50 lines
1.7 KiB
C++
50 lines
1.7 KiB
C++
class GVAR(spallBase) : B_65x39_Caseless
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{
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access = 3;
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submunitionAmmo[] = {QGVAR(small),4,QGVAR(medium),3,QGVAR(large),2,QGVAR(huge),1};
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submunitionConeType[] = {"random", 20};
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submunitionConeAngle = 40;
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submunitionDirectionType = "SubmunitionModelDirection";
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triggerTime = 0;
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submunitionInitialOffset[] = {0,0,0};
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submunitionInitSpeed = 0;
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triggerSpeedCoef[] = {0.75,1.25};
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deleteParentWhenTriggered = 1;
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submunitionParentSpeedCoef = 1;
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ACE_FRAG_RM_EH;
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};
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class GVAR(spall_tiny) : GVAR(spallBase)
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{
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submunitionAmmo[] = {QGVAR(small), 4, QGVAR(medium), 1};
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submunitionConeType[] = {"poissondisccenter", 5};
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submunitionConeAngle = 40;
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};
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class GVAR(spall_small) : GVAR(spallBase)
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{
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submunitionAmmo[] = {QGVAR(small), 4,QGVAR(medium), 1};
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submunitionConeType[] = {"poissondisccenter", 10};
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submunitionConeAngle = 40;
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};
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class GVAR(spall_medium) : GVAR(spallBase)
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{
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submunitionAmmo[] = {QGVAR(small), 2, QGVAR(small_HD), 1,QGVAR(medium), 3, QGVAR(medium_HD), 1, QGVAR(large), 2};
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submunitionConeType[] = {"poissondisccenter", 15};
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submunitionConeAngle = 40;
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};
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class GVAR(spall_large) : GVAR(spallBase)
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{
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submunitionAmmo[] = {QGVAR(tiny), 3, QGVAR(tiny_HD), 3, QGVAR(small), 4, QGVAR(small_HD), 4, QGVAR(medium_HD), 5, QGVAR(large), 1, QGVAR(large_HD), 2};
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submunitionConeType[] = {"poissondisccenter", 15};
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submunitionConeAngle = 40;
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};
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class GVAR(spall_huge) : GVAR(spallBase)
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{
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submunitionAmmo[] = {QGVAR(tiny), 3, QGVAR(tiny_HD), 3, QGVAR(small), 4, QGVAR(small_HD), 4, QGVAR(medium), 5, QGVAR(large), 1, QGVAR(large_HD), 2};
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submunitionConeType[] = {"poissondisccenter", 20};
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submunitionConeAngle = 40;
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}; |