ACE3/addons/frag/functions/fnc_addBlackList.sqf
lambdatiger 3c1e912787 Initial commit:
- Added new ammo cfg types
 - Added new caching functions
 - Added dev functions
 - Transfered core system to vanilla projectile EHs
 - Added stringtable sub categories
 - Reworked fragmenting and spalling to us submunitions
   - Frag
     - Implemented system around chance to hit
     - Switched from hitbox estimation to hitting specific HPs
     - Updated chance to miss method based on solid angle hit chance
     - Split random & targeted frag to their own subfunctions
   - Spall
     - Uses a system of estimated momentum changes to generate spall
2024-01-08 15:22:52 -06:00

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#include "script_component.hpp"
/*
* Author: Jaynus, NouberNou, Lambda.Tiger
* Adds a round to the blacklist (will be ignored).
*
* Arguments:
* 0: Projectile <OBJECT>
*
* Return Value:
* None
*
* Example:
* [projectile] call ace_frag_fnc_addBlackList
*
* Public: No
*/
params ["_proj"];
TRACE_1("addBlackList",_round);
GVAR(shouldFragCache) set [typeOf _ammo, [false, false]];