ACE3/addons/backpacks/functions/fnc_isBackpack.sqf
Phyma ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00

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/*
* Author: commy2
* Check if the given backpack is an actual backpack that can store items. Parachute, static weapon packs, etc. will return false.
*
* Arguments:
* 0: Backpack <OBJECT, STRING>
*
* Return Value:
* Boolean <BOOL>
*
* Example:
* [bob] call ace_backpacks_fnc_isBackpack
*
* Public: Yes
*/
#include "script_component.hpp"
params [["_backpack", objNull, [objNull, ""]]];
if (_backpack isEqualType objNull) then {
_backpack = typeOf _backpack;
};
private _config = configFile >> "CfgVehicles" >> _backpack;
getText (_config >> "vehicleClass") == "backpacks" && {getNumber (_config >> "maximumLoad") > 0} // return