ACE3/addons/medical_engine/functions
2016-12-08 11:38:43 +01:00
..
fnc_damageBodyPart.sqf reduce some overhead 2016-10-07 05:10:43 +02:00
fnc_handleDamage.sqf Fix leg damage always counted as #vehiclecrash 2016-12-07 16:39:22 +01:00
fnc_playInjuredSound.sqf fixes, tweaks 2016-10-13 20:17:21 +02:00
fnc_setLimping.sqf reduce some overhead 2016-10-07 05:10:43 +02:00
fnc_setStructuralDamage.sqf use new macro 2016-10-02 17:50:17 +02:00
fnc_setUnconsciousAnim.sqf make waking up rocket soldier kneel not stand 2016-10-13 01:42:32 +02:00
fnc_updateBodyPartVisuals.sqf Simplified damage storage 2016-12-08 11:38:43 +01:00
script_component.hpp merge medical engine component into medical rewrite branch 2016-07-30 14:00:42 +02:00