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93b7722716
* General - Cleanup CfgPatches unit/weapon arrays add test tool fix refuel pump fix flashlight pistol transport type fix iDAB reammo box * Update config.cpp
48 lines
2.3 KiB
Plaintext
48 lines
2.3 KiB
Plaintext
// PabstMirror
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// ["vehicleTransportInventory"] call ace_common_fnc_runTests;
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// execVM "z\ace\addons\common\dev\test_vehicleInventory.sqf";
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private _testPass = true;
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private _vehicles = configProperties [configFile >> "CfgVehicles", "(isClass _x)", true];
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{
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private _vehType = configName _x;
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{
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private _name = getText (_x >> "name");
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if (_name != "MineDetector") then { // Vanilla mixes up mineDetector alot?
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private _weaponConfig = configFile >> "CfgWeapons" >> _name;
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private _glassesConfig = configFile >> "CfgGlasses" >> _name;
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if (((!isClass _weaponConfig) || {(getNumber (_weaponConfig >> "type")) in [1,2,4]}) && {!isClass _glassesConfig}) then {
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diag_log text format ["%1 -> TransportItems -> %2 = Bad", _vehType, _name];
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if ("ace" in toLower (_vehType + _name)) then { _testPass = false; };
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};
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};
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} forEach (configProperties [_x >> "TransportItems", "isClass _x", true]);
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{
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private _name = getText (_x >> "weapon");
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private _weaponConfig = configFile >> "CfgWeapons" >> _name;
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if ((!isClass _weaponConfig) || {!((getNumber (_weaponConfig >> "type")) in [1,2,4])}) then {
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diag_log text format ["%1 -> TransportWeapons -> %2 = Bad", _vehType, _name];
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if ("ace" in toLower (_vehType + _name)) then { _testPass = false; };
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};
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} forEach (configProperties [_x >> "TransportWeapons", "isClass _x", true]);
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{
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private _name = getText (_x >> "magazine");
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private _magConfig = configFile >> "CfgMagazines" >> _name;
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if ((!isClass _magConfig)) then {
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diag_log text format ["%1 -> TransportMagazines -> %2 = Bad", _vehType, _name];
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if ("ace" in toLower (_vehType + _name)) then { _testPass = false; };
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};
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} forEach (configProperties [_x >> "TransportMagazines", "isClass _x", true]);
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{
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private _name = getText (_x >> "backpack");
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private _vehConfig = configFile >> "CfgVehicles" >> _name;
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if ((!isClass _vehConfig)) then {
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diag_log text format ["%1 -> TransportBackpacks -> %2 = Bad", _vehType, _name];
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if ("ace" in toLower (_vehType + _name)) then { _testPass = false; };
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};
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} forEach (configProperties [_x >> "TransportBackpacks", "isClass _x", true]);
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} forEach _vehicles;
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_testPass
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