mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
70 lines
1.2 KiB
C++
70 lines
1.2 KiB
C++
// We need this since autocannons generally inherit from BulletBase
|
|
class BulletCore;
|
|
class BulletBase: BulletCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class GrenadeCore;
|
|
class GrenadeBase: GrenadeCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class LaserBombCore;
|
|
class ammo_Bomb_LaserGuidedBase: LaserBombCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class MissileCore;
|
|
class MissileBase: MissileCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class RocketCore;
|
|
class RocketBase: RocketCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
GVAR(skip) = 1;
|
|
};
|
|
|
|
class ArtilleryRocketCore: RocketCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class ShellCore;
|
|
class ShellBase: ShellCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class ShotDeployCore;
|
|
class ShotDeployBase: ShotDeployCore {
|
|
GVAR(skip) = 1;
|
|
};
|
|
|
|
class ShotgunCore;
|
|
class ShotgunBase: ShotgunCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class SubmunitionCore;
|
|
class SubmunitionBase: SubmunitionCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class BoundingMineCore;
|
|
class BoundingMineBase: BoundingMineCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class PipeBombCore;
|
|
class PipeBombBase: PipeBombCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class DirectionalBombCore;
|
|
class DirectionalBombBase: DirectionalBombCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
};
|
|
|
|
class MineCore;
|
|
class MineBase: MineCore {
|
|
ACE_FRAG_ADD_EH_BASE;
|
|
}; |