ACE3/addons/dragging/script_component.hpp
jonpas 711e1fc026 Fix Underwater interactions (magrepack, loading, refuel, medical legs, dragging) (#5521)
* Fix Magazine Repack underwater - fix #5513
Also prevent common goKneeling function underwater

* Fix loading patients underwater - fix #5515

* Fix load object underwater

* Fix take nozzle on jerry can underwater

* Fix refuel underwater conditions further

* Use isTouchingGround, Make refuel semi-compatible
 reports false if head is out of the water, we want true even if we are not diving

* Less interact exceptions duplication

* Use animationState to determine if unit is swimming, create common function and use it instead of isTouchingGround

* Fix condition

* Support dragging underwater
No carrying due to animation timing issues and other misc things

* Allow Medical Legs SelfActions underwater

* Fix fixPosition function underwater (use getPosATL instead of getPos)

* Fix fixPosition's slope adjustment for non-gravity objects, Do the same for objects without simulation as well
2017-10-01 13:38:11 -05:00

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#define COMPONENT dragging
#define COMPONENT_BEAUTIFIED Dragging
#include "\z\ace\addons\main\script_mod.hpp"
// #define DEBUG_ENABLED_DRAGGING
// #define DEBUG_MODE_FULL
// #define DISABLE_COMPILE_CACHE
// #define ENABLE_PERFORMANCE_COUNTERS
#ifdef DEBUG_ENABLED_DRAGGING
#define DEBUG_MODE_FULL
#endif
#ifdef DEBUG_ENABLED_DRAGGING
#define DEBUG_SETTINGS DEBUG_ENABLED_DRAGGING
#endif
#include "\z\ace\addons\main\script_macros.hpp"
#define DRAG_ANIMATIONS ["amovpercmstpslowwrfldnon_acinpknlmwlkslowwrfldb_2", "amovpercmstpsraswpstdnon_acinpknlmwlksnonwpstdb_2", "amovpercmstpsnonwnondnon_acinpknlmwlksnonwnondb_2", "acinpknlmstpsraswrfldnon", "acinpknlmstpsnonwpstdnon", "acinpknlmstpsnonwnondnon", "acinpknlmwlksraswrfldb", "acinpknlmwlksnonwnondb"]
#define CARRY_ANIMATIONS ["acinpercmstpsnonwnondnon", "acinpknlmstpsnonwnondnon_acinpercmrunsnonwnondnon"]