ACE3/addons/hearing/CfgWeapons.hpp
xrufix 93e187e3ec Added hearing config for CSAT, Stealth and Racing Helmets (#6300)
Hearing - Added config for CSAT, Stealth and Racing Helmets
2018-05-31 20:52:45 -05:00

92 lines
2.4 KiB
C++

class CfgWeapons {
class ACE_ItemCore;
class CBA_MiscItem_ItemInfo;
class ACE_EarPlugs: ACE_ItemCore {
author = ECSTRING(common,ACETeam);
displayName = CSTRING(EarPlugs_Name);
descriptionShort = CSTRING(EarPlugs_Description);
model = QPATHTOF(data\ace_earplugs.p3d);
picture = QPATHTOF(UI\ACE_earplugs_x_ca.paa);
scope = 2;
class ItemInfo: CBA_MiscItem_ItemInfo {
mass = 1;
};
};
#define HEARING_PROTECTION_VICCREW EGVAR(hearing,protection) = 0.85; EGVAR(hearing,lowerVolume) = 0.6;
#define HEARING_PROTECTION_EARMUFF EGVAR(hearing,protection) = 0.75; EGVAR(hearing,lowerVolume) = 0.5;
#define HEARING_PROTECTION_PELTOR EGVAR(hearing,protection) = 0.75; EGVAR(hearing,lowerVolume) = 0;
class H_HelmetB;
class H_HelmetCrew_B: H_HelmetB {
HEARING_PROTECTION_VICCREW
};
class H_CrewHelmetHeli_B: H_HelmetB {
HEARING_PROTECTION_VICCREW
};
class H_PilotHelmetHeli_B: H_HelmetB {
HEARING_PROTECTION_VICCREW
};
class H_PilotHelmetFighter_B: H_HelmetB {
HEARING_PROTECTION_VICCREW
};
class HelmetBase;
class H_Cap_headphones: HelmetBase {
HEARING_PROTECTION_EARMUFF
};
class H_Construction_earprot_base_F: HelmetBase {
HEARING_PROTECTION_EARMUFF
};
class H_Construction_headset_base_F: HelmetBase {
HEARING_PROTECTION_EARMUFF
};
class H_EarProtectors_base_F: HelmetBase {
HEARING_PROTECTION_EARMUFF
};
class H_HeadSet_base_F: HelmetBase {
HEARING_PROTECTION_EARMUFF
};
class H_HelmetB_light: H_HelmetB {
HEARING_PROTECTION_PELTOR
};
class H_HelmetB_camo: H_HelmetB {
HEARING_PROTECTION_PELTOR
};
class H_HelmetB_plain_mcamo;
class H_HelmetSpecB: H_HelmetB_plain_mcamo {
HEARING_PROTECTION_PELTOR
};
class H_HelmetB_TI_tna_F: H_HelmetB {
HEARING_PROTECTION_PELTOR
};
class H_Tank_base_F;
class H_Tank_black_F: H_Tank_base_F {
HEARING_PROTECTION_VICCREW
};
class H_RacingHelmet_1_F: H_HelmetB_camo {
HEARING_PROTECTION_VICCREW
};
class H_HelmetO_ocamo: H_HelmetB {
HEARING_PROTECTION_PELTOR
}; // Defender and Assasin Helmet inherit.
class H_HelmetO_ViperSP_hex_f: H_HelmetB {
HEARING_PROTECTION_PELTOR
};
};