ACE3/addons/overheating/functions/fnc_updateSpareBarrelsTemperaturesThread.sqf
GhostIsSpooky 97deef5617
General - Use engine hashmaps (#8468)
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2021-10-10 18:55:14 +02:00

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#include "script_component.hpp"
/*
* Author: esteldunedain
* Calculate cooldown of all the stored spare barrels.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* [] call ace_overheating_fnc_updateSpareBarrelsTemperaturesThread
*
* Public: No
*/
TRACE_1("updateSpareBarrelsTemperaturesThread1",GVAR(storedSpareBarrels));
{
_y params ["_initialTemp","_initialTime", "_barrelMass"];
// Calculate cooling
private _finalTemp = [_initialTemp, _barrelMass, CBA_missionTime - _initialTime] call FUNC(calculateCooling);
TRACE_4("updateSpareBarrelsTemperaturesThread2",_barrelMagazineID,_initialTemp,_finalTemp,_barrelMass);
if (_finalTemp < 5) then {
// The barrel is cool enough to keep calculating. Remove it from the hash
GVAR(storedSpareBarrels) deleteAt _x;
} else {
// Store the new temp
GVAR(storedSpareBarrels) set [_x, [_finalTemp, CBA_missionTime, _barrelMass]];
};
} forEach GVAR(storedSpareBarrels);
// Schedule for execution again after 10 seconds
[DFUNC(updateSpareBarrelsTemperaturesThread), [], 10] call CBA_fnc_waitAndExecute;