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fad7f84625
* Add GVAR(noDefusalAction) * add changes * Prep functions * Update addons/explosives/functions/fnc_excludeMine.sqf Uhm, strange. Its clearly allMines, yet Allmines didn't only build it also worked properly. Undocumented variable? Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com> * Update addons/explosives/functions/fnc_stopExcludingMine.sqf Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com> * Header Fixes Fix information in the function headers Co-authored-by: jonpas <jonpas33@gmail.com> * Remove Individual Functions * Compacter Functions * Event * remove tab (facepalm) * Jonpass' Review Fixes Co-authored-by: jonpas <jonpas33@gmail.com> * Fix exitWith mistake * Refractor of allowDefuse Co-authored-by: jonpas <jonpas33@gmail.com> * Update addons/explosives/functions/fnc_allowDefuse.sqf Co-authored-by: jonpas <jonpas33@gmail.com> * Update Documentation * Rephrase documentation * Another rephrase * Relabel Locality * Update addons/explosives/functions/fnc_allowDefuse.sqf Co-authored-by: BaerMitUmlaut <BaerMitUmlaut@users.noreply.github.com> Co-authored-by: jonpas <jonpas33@gmail.com> Co-authored-by: PabstMirror <pabstmirror@gmail.com>
42 lines
914 B
C++
42 lines
914 B
C++
PREP(addCellphoneIED);
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PREP(addClacker);
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PREP(addDetonateActions);
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PREP(addDetonateHandler);
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PREP(addExplosiveActions);
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PREP(addToSpeedDial);
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PREP(addTransmitterActions);
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PREP(addTriggerActions);
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PREP(cancelPlacement);
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PREP(canDefuse);
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PREP(canDetonate);
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PREP(connectExplosive);
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PREP(defuseExplosive);
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PREP(detonateExplosive);
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PREP(detonateExplosiveAll);
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PREP(dialPhone);
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PREP(dialingPhone);
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PREP(handleScrollWheel);
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PREP(hasExplosives);
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PREP(hasPlacedExplosives);
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PREP(interactEH);
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PREP(getDetonators);
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PREP(getPlacedExplosives);
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PREP(getSpeedDialExplosive);
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PREP(module);
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PREP(onIncapacitated);
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PREP(onInventoryChanged);
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PREP(openTimerUI);
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PREP(placeExplosive);
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PREP(removeFromSpeedDial);
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PREP(scriptedExplosive);
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PREP(selectTrigger);
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PREP(setupExplosive);
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PREP(setPosition);
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PREP(setSpeedDial);
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PREP(spawnFlare);
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PREP(startDefuse);
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PREP(startTimer);
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PREP(triggerType);
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PREP(allowDefuse);
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PREP(isAllowedDefuse);
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