ACE3/addons/fastroping/functions/fnc_canFastRope.sqf
Neviothr 75f7ed7532
Utilize isNotEqualTo (#7929)
* Utilize isNotEqualTo

* undo changes to some files

* redo some changes, fix based on @Vdauphin 's comment

* fix validator issues

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00

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#include "script_component.hpp"
/*
* Author: BaerMitUmlaut
* Checks if the unit can fast rope from the helicopter.
*
* Arguments:
* 0: Unit occupying the helicopter <OBJECT>
* 1: The helicopter itself <OBJECT>
*
* Return Value:
* Able to fast ropes <BOOL>
*
* Example:
* [_player, _vehicle] call ace_fastroping_fnc_canFastRope
*
* Public: No
*/
params ["_unit", "_vehicle"];
private _deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
((driver _vehicle != _unit) &&
{_deployedRopes isNotEqualTo []} &&
{{!(_x select 5) && !(_x select 6)} count (_deployedRopes) > 0} &&
{getPos _vehicle select 2 > 2})