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10 lines
282 B
Plaintext
10 lines
282 B
Plaintext
surfaceInfo="A3\data_f\Penetration\metal.bisurf";
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ambient[]={0.69999999,0.80000001,0.77999997,1};
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diffuse[]={0.69999999,0.80000001,0.77999997,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0,0,0,1};
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specularPower=1;
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PixelShaderID="Normal";
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VertexShaderID="Basic";
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