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10 lines
237 B
Plaintext
10 lines
237 B
Plaintext
surfaceInfo="A3\data_f\Penetration\wood.bisurf";
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ambient[]={0.5,0.25,0,1};
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diffuse[]={0.5,0.25,0,1};
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forcedDiffuse[]={0,0,0,0};
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emmisive[]={0,0,0,1};
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specular[]={0,0,0,1};
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specularPower=1;
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PixelShaderID="Normal";
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VertexShaderID="Basic";
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