ACE3/tools/make.cfg
2015-04-07 21:38:03 +02:00

74 lines
2.4 KiB
INI

# EXAMPLE MAKE.CFG FILE
# Please see the comments for each option. Most options can be left
# off for sane defaults.
#################################################################
# Default make target
#################################################################
[DEFAULT]
# Project name (with @ symbol)
# This is used for naming the release files.
# Default: Current folder name
project = @ace
# Path to project secret key for signing
# Make sure this isn't in your public repository!
# Default: None
# key = D:\Program Files (x86)\Bohemia Interactive\Tools\DSSignFile Tools\keys\ace_preAlpha.biprivatekey
# If set to True, the make system will attempt to autodetect addons in the
# current folder by looking for directories with 'config.cpp' in them.
# Default: True
# module_autodetect = True
# List of directories to ignore when autodetecting addons.
# Default: release
# ignore = release, my_unfinished_module
# If autodetect is set to False, only folders whose names are in this list
# will be built as modules.
# Default: None
# modules = my_module, my_supporting_module
# This is the folder hierarchy that will be used as prefix inside the PBO.
# Default: None
prefix = z\ace\addons
# Set the location where the addon source folders (i.e. P:\z\ace\addons)
# Default: <work_drive>\<prefix>\addons
module_root = P:\z\ace\addons
# Directory where the built addon will be saved.
# Default: release
release_dir = P:\z\ace\release
# This string will be prefixed to all build PBO file names.
# Default: None
pbo_name_prefix = ace_
# Which build tool will be used? Options: pboproject, addonbuilder
# Default: addonbuilder
build_tool = pboproject
##################################################################
# Alternate build target using a different key
###################################################################
# [DifferentKey]
# key = C:\Keys\different.biprivatekey
##################################################################
# Alternate build target ignoring some modules when detecting
###################################################################
# [IgnoreSome]
# key = C:\Keys\different.biprivatekey
# ignore = release, my_server_module, my_private_module
##################################################################
# Alternate build target with fixed build list
###################################################################
# [Fixed]
# module_autodetect = False
# modules = my_module, my_other_module