mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
05e4f74e73
* Medical AI - Adjust healing logic for rewrite - move state machine from config to sqf - move all healing logic to seperate func - attempt to handle healing for new system * prioritize unitReady medics * move setting to subcategory under medical * Use faster GET_WOUND_BLEEDING * Update fnc_healingLogic.sqf * Update for wound array changes * Update treatment events changes * Fractures/splint * formating / use GET_OPEN_WOUNDS * Use non-localized medical category
10 lines
171 B
C++
10 lines
171 B
C++
PREP(canRequestMedic);
|
|
PREP(healingLogic);
|
|
PREP(healSelf);
|
|
PREP(healUnit);
|
|
PREP(isInjured);
|
|
PREP(isSafe);
|
|
PREP(playTreatmentAnim);
|
|
PREP(requestMedic);
|
|
PREP(wasRequested);
|