mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
26 lines
608 B
Plaintext
26 lines
608 B
Plaintext
/*
|
|
* Author: commy2
|
|
* Waits for the flashbang grenade fuze to trigger and 'explode'
|
|
*
|
|
* Arguments:
|
|
* 0: projectile - Flashbang Grenade <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* [theFlashbang] call ace_grenades_fnc_flashbangThrownFuze
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
params ["_projectile"];
|
|
TRACE_1("params",_projectile);
|
|
|
|
if (alive _projectile) then {
|
|
playSound3D ["A3\Sounds_F\weapons\Explosion\explosion_mine_1.wss", _projectile, false, getPosASL _projectile, 5, 1.2, 400];
|
|
|
|
["flashbangExplosion", [getPosASL _projectile]] call EFUNC(common,globalEvent);
|
|
};
|