.. |
functions
|
Fix typo in HandleDamage (#7629)
|
2020-04-06 16:05:57 +01:00 |
$PBOPREFIX$
|
merge medical engine component into medical rewrite branch
|
2016-07-30 14:00:42 +02:00 |
CfgActions.hpp
|
merge medical engine component into medical rewrite branch
|
2016-07-30 14:00:42 +02:00 |
CfgEventHandlers.hpp
|
merge medical engine component into medical rewrite branch
|
2016-07-30 14:00:42 +02:00 |
CfgExtendedAnimation.hpp
|
treatment functions and unconsciousness rework
|
2016-10-06 00:54:57 +02:00 |
CfgMoves.hpp
|
simplify animations config
|
2018-07-21 09:16:05 +02:00 |
CfgVehicles.hpp
|
Medical - fix the Enoch pilot uniform not taking damage, fix hitpoints test (#7527)
|
2020-02-16 18:34:46 -06:00 |
CfgWeapons.hpp
|
merge medical engine component into medical rewrite branch
|
2016-07-30 14:00:42 +02:00 |
config.cpp
|
Move scream and moan sounds to medical feedback (#6438)
|
2018-07-18 19:21:27 +01:00 |
README.md
|
merge medical engine component into medical rewrite branch
|
2016-07-30 14:00:42 +02:00 |
script_component.hpp
|
Medical Engine without parentheses
|
2019-06-18 16:03:21 +02:00 |
script_macros_config.hpp
|
Strip medical component (#6442)
|
2018-07-18 19:13:25 +01:00 |
script_macros_medical.hpp
|
Medical - Make some constants variables (#7236)
|
2019-10-20 11:14:31 -05:00 |
XEH_postInit.sqf
|
Medical - Fix being stuck in unconscious animation after ragdoll (#7499)
|
2020-02-22 21:39:14 +01:00 |
XEH_preInit.sqf
|
Medical Engine - Apply damage to the correct hitpoint (#7415)
|
2020-02-28 17:54:53 +01:00 |
XEH_PREP.hpp
|
Medical Engine - Apply damage to the correct hitpoint (#7415)
|
2020-02-28 17:54:53 +01:00 |
XEH_preStart.sqf
|
merge medical engine component into medical rewrite branch
|
2016-07-30 14:00:42 +02:00 |