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0633b807fa
* SwitchUnits * tacticalLadder * vehiclelock * vector * Typo, thanks circleCI * Fix stuff * Fix animate loop
51 lines
1.1 KiB
Plaintext
51 lines
1.1 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: commy2
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*
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*
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* Arguments:
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* 0: Enable illumination <BOOL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [true] call ace_vector_fnc_illuminate
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*
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* Public: No
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*/
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disableSerialization;
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private _dlgVector = GETUVAR(ACE_dlgVector,displayNull);
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if (_this select 0) then {
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{
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if (ctrlIDC _x != 170) then {
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private _string = ctrlText _x;
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private _index = _string find ".paa";
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if (_index != -1 && {_string find "_illum.paa" == -1}) then {
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_string = toArray _string;
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_string resize _index;
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_x ctrlSetText format ["%1_illum.paa", toString _string];
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};
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};
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} forEach allControls _dlgVector;
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} else {
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{
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if (ctrlIDC _x != 170) then {
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private _string = ctrlText _x;
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private _index = _string find "_illum.paa";
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if (_index != -1) then {
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_string = toArray _string;
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_string resize _index;
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_x ctrlSetText format ["%1.paa", toString _string];
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};
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};
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} forEach allControls _dlgVector;
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};
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