mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e2ac18a05d
* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
40 lines
1.0 KiB
Plaintext
40 lines
1.0 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: commy2
|
|
*
|
|
*
|
|
* Arguments:
|
|
* None
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* call ace_vector_fnc_showRelativeHeightLength
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
disableSerialization;
|
|
private _dlgVector = GETUVAR(ACE_dlgVector,displayNull);
|
|
|
|
private _heightLength = call FUNC(getRelativeHeightLength);
|
|
|
|
// height
|
|
private _digits = [_heightLength select 0] call FUNC(convertToTexturesDistance);
|
|
|
|
(_dlgVector displayCtrl 1311) ctrlSetText (_digits select 0);
|
|
(_dlgVector displayCtrl 1312) ctrlSetText (_digits select 1);
|
|
(_dlgVector displayCtrl 1313) ctrlSetText (_digits select 2);
|
|
(_dlgVector displayCtrl 1314) ctrlSetText (_digits select 3);
|
|
|
|
// length
|
|
_digits = [_heightLength select 1] call FUNC(convertToTexturesDistance);
|
|
|
|
(_dlgVector displayCtrl 1315) ctrlSetText (_digits select 0);
|
|
(_dlgVector displayCtrl 1316) ctrlSetText (_digits select 1);
|
|
(_dlgVector displayCtrl 1317) ctrlSetText (_digits select 2);
|
|
(_dlgVector displayCtrl 1318) ctrlSetText (_digits select 3);
|
|
|
|
[GVAR(illuminate)] call FUNC(illuminate);
|