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https://github.com/acemod/ACE3.git
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ffaa195fe5
* Fixed headers to work with silentspike python script * Fixed rest of the files * Fixed ace-team
84 lines
2.1 KiB
Plaintext
84 lines
2.1 KiB
Plaintext
/*
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* Author: SilentSpike
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* Initalises the `search area` zeus module display
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*
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* Arguments:
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* 0: dummy controls group <CONTROL>
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*
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* Return Value:
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* None
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*
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* Example:
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* [CONTROL] call ace_zeus_fnc_ui_searchArea
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*
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* Public: No
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*/
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#include "script_component.hpp"
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//Generic Init:
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params ["_control"];
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private _display = ctrlParent _control;
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objNull);
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_control ctrlRemoveAllEventHandlers "setFocus";
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//Validate the module target:
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private _unit = effectiveCommander (attachedTo _logic);
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scopeName "Main";
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private _fnc_errorAndClose = {
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params ["_msg"];
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_display closeDisplay 0;
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deleteVehicle _logic;
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[_msg] call FUNC(showMessage);
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breakOut "Main";
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};
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switch (false) do {
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case !(isNull _unit): {
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[LSTRING(NothingSelected)] call _fnc_errorAndClose;
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};
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case (_unit isKindOf "CAManBase"): {
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[LSTRING(OnlyInfantry)] call _fnc_errorAndClose;
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};
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case (alive _unit): {
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[LSTRING(OnlyAlive)] call _fnc_errorAndClose;
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};
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};
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private _fnc_onUnload = {
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objnull);
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if (isNull _logic) exitWith {};
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if (_this select 1 == 2) then {
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deleteVehicle _logic;
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};
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};
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private _fnc_onConfirm = {
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params [["_ctrlButtonOK", controlNull, [controlNull]]];
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private _display = ctrlparent _ctrlButtonOK;
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if (isNull _display) exitWith {};
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private _logic = GETMVAR(BIS_fnc_initCuratorAttributes_target,objnull);
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if (isNull _logic) exitWith {};
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private _unit = effectiveCommander (attachedTo _logic);
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private _radius = GETVAR(_display,GVAR(radius),50);
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private _position = GETVAR(_display,GVAR(position),getPos _logic);
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private _marker = QGVAR(ModuleSearchArea) + str(_unit);
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createMarker [_marker, _position];
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_marker setMarkerAlpha 0;
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_marker setMarkerShape "ELLIPSE";
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_marker setMarkerSize [_radius,_radius];
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[QGVAR(moduleSearchArea), [_unit,_marker], _unit] call CBA_fnc_targetEvent;
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deleteVehicle _logic;
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};
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_display displayAddEventHandler ["unload", _fnc_onUnload];
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_control ctrlAddEventHandler ["buttonClick", _fnc_onConfirm];
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