ACE3/addons/trenches
Dedmen Miller 81e02a7336 Refactor private ARRAY to private keyword (#5598)
* Everything

* Fixed missing ;

* Fix missing ; and double private

* Fixed cannot isNull on number

* Turn _temparture back to isNil

* Fix error from merge
2017-10-10 09:39:59 -05:00
..
functions Refactor private ARRAY to private keyword (#5598) 2017-10-10 09:39:59 -05:00
UI Ports A2 Envelope Small & Envelope Big. 2015-06-17 18:17:57 +01:00
$PBOPREFIX$ Ports A2 Envelope Small & Envelope Big. 2015-06-17 18:17:57 +01:00
CfgEventHandlers.hpp Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
CfgVehicles.hpp Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
CfgWeapons.hpp Use CBA Misc Items (#5502) 2017-09-12 23:23:45 -05:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md Ports A2 Envelope Small & Envelope Big. 2015-06-17 18:17:57 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Correct new Chinese stringtable identifiers (#5334) 2017-07-08 09:48:39 -05:00
XEH_missionDisplayLoad.sqf Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
XEH_postInit.sqf convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp move placement data to config, setTrenchPlacement fnc, cleanup 2016-03-22 08:10:37 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_trenches

Adds item 'ACE_entrenchingtool' Adds 2 trenches; Envelope - Small & Envelop - Big

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The people responsible for merging changes to this component or answering potential questions.