ACE3/addons/medical_gui/functions/fnc_updateActions.sqf
PabstMirror 65d5ccf600
Medical GUI - Dynamically create any number of action buttons (#9332)
* Medical Gui - Dynamically create any number of action buttons

* Fix right alignment, add h-spacing, fix 2.14 select
2023-08-25 10:32:39 -05:00

64 lines
1.8 KiB
Plaintext

#include "script_component.hpp"
/*
* Author: mharis001
* Updates the action buttons based currently avaiable treatments.
*
* Arguments:
* 0: Medical Menu display <DISPLAY>
*
* Return Value:
* None
*
* Example:
* [_display] call ace_medical_gui_fnc_updateActions
*
* Public: No
*/
params ["_display"];
private _selectedCategory = GVAR(selectedCategory);
private _group = _display displayCtrl IDC_ACTION_BUTTON_GROUP;
private _actionButons = allControls _group;
// Handle triage list (no actions shown)
private _ctrlTriage = _display displayCtrl IDC_TRIAGE_CARD;
private _showTriage = _selectedCategory == "triage";
_ctrlTriage ctrlEnable _showTriage;
_group ctrlEnable !_showTriage;
lbClear _ctrlTriage;
if (_showTriage) exitWith {
{ ctrlDelete _x } forEach _actionButons;
[_ctrlTriage, GVAR(target)] call FUNC(updateTriageCard);
};
// Show treatment options on action buttons
private _shownIndex = 0;
{
_x params ["_displayName", "_category", "_condition", "_statement"];
// Check action category and condition
if (_category == _selectedCategory && {call _condition}) then {
private _ctrl = if (_shownIndex >= count _actionButons) then {
_actionButons pushBack (_display ctrlCreate ["ACE_Medical_Menu_ActionButton", -1, _group]);
};
_ctrl = _actionButons # _shownIndex;
_ctrl ctrlRemoveAllEventHandlers "ButtonClick";
_ctrl ctrlSetPositionY POS_H(1.1 * _shownIndex);
_ctrl ctrlCommit 0;
_ctrl ctrlSetText _displayName;
_ctrl ctrlShow true;
_ctrl ctrlAddEventHandler ["ButtonClick", _statement];
_ctrl ctrlAddEventHandler ["ButtonClick", {GVAR(pendingReopen) = true}];
_shownIndex = _shownIndex + 1;
};
} forEach GVAR(actions);
{ ctrlDelete _x } forEach (_actionButons select [_shownIndex, 9999]);