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63 lines
2.3 KiB
Plaintext
63 lines
2.3 KiB
Plaintext
// by commy2
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#include "script_component.hpp"
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ACE_isMapEnabled = call {_config = missionConfigFile >> "showMap"; !isNumber _config || {getNumber _config == 1}}; // default value is 1, so do isNumber check first
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ACE_isCompassEnabled = call {_config = missionConfigFile >> "showCompass"; !isNumber _config || {getNumber _config == 1}};
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ACE_isWatchEnabled = call {_config = missionConfigFile >> "showWatch"; !isNumber _config || {getNumber _config == 1}};
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ACE_isRadioEnabled = call {_config = missionConfigFile >> "showRadio"; !isNumber _config || {getNumber _config == 1}};
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ACE_isGPSEnabled = call {_config = missionConfigFile >> "showGPS"; !isNumber _config || {getNumber _config == 1}};
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GVAR(AssignedItems) = [];
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GVAR(AssignedItemsInfo) = [];
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["playerInventoryChanged", {
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private ["_unit", "_assignedItems", "_shownItems"];
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_unit = _this select 0;
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_assignedItems = _this select 1 select 17;
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_shownItems = [
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ACE_isMapEnabled,
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ACE_isCompassEnabled,
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ACE_isWatchEnabled,
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ACE_isRadioEnabled,
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ACE_isGPSEnabled
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];
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{
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if !(_x in GVAR(AssignedItems)) then {
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GVAR(AssignedItems) pushBack _x;
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GVAR(AssignedItemsInfo) pushBack toLower getText (configFile >> "CfgWeapons" >> _x >> "ACE_hideItemType")
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};
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private "_hideItemType";
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_hideItemType = GVAR(AssignedItemsInfo) select (GVAR(AssignedItems) find _x);
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switch (_hideItemType) do {
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case ("map"): {
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_shownItems set [0, false];
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};
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case ("compass"): {
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_shownItems set [1, false];
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};
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case ("watch"): {
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_shownItems set [2, false];
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};
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case ("radio"): {
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_shownItems set [3, false];
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};
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case ("gps"): {
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_shownItems set [4, false];
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};
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};
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} forEach _assignedItems;
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//systemChat str _shownItems;
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showMap (_shownItems select 0);
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showCompass (_shownItems select 1);
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showWatch (_shownItems select 2);
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showRadio (_shownItems select 3);
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showGPS (_shownItems select 4 || {cameraOn == getConnectedUAV _unit}); //If player is activly controling a UAV, showGPS controls showing the map (m key)
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}] call FUNC(addEventHandler);
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