ACE3/addons/missileguidance
2015-04-09 13:23:29 +02:00
..
functions Switch everything to use modelToWorldVisual instead of modelToWorld. 2015-04-03 15:26:27 -07:00
$PBOPREFIX$ PBOPREFIX fixes. 2015-01-11 17:28:39 -08:00
CfgAmmo.hpp Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
CfgEventhandlers.hpp Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
CfgWeapons.hpp Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
config.cpp sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp Changed: Laser functionality tweaking 2015-04-02 09:35:36 -07:00
XEH_post_init.sqf Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00
XEH_pre_init.sqf Dragon, lasers, air_hud and javelin code. 2015-01-11 10:24:19 -08:00

ace_missileguidance

Various new modes for different missiles.

Maintainers

The people responsible for merging changes to this component or answering potential questions.