ACE3/addons/compat_sog/config.cpp
BrettMayson d2f5c2de02
Spearhead 1944 Compatibility (#9292)
* compat(spe): initial

* --changed csw/turrets

* disable spe disassemble

* csw: all mortars done

* more cleanup

* add missing hearing protection

* final cleanup

* goofed and removed too much

* ok all done

* formatting

* remove adt

* -+ updated frameworks

- Ballistics Framework Finished (Infantry Weapons)
- Wirecutter & Trench Framework Finished (Vests/Backpacks)
- Explosives Framework Finished (Added backward support for IFA3 Detonator/Firecord)
- Crew Served Weapons Framework Finished (Fixed Assemble/Disassemble)

* formatting

* Require HEMTT v1.7.2

* cleanup tabs / formating

* Apply suggestions from code review

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: ZluskeN <pontux@gmail.com>

* split to subcomponents, fix ubcs

* swap has_include for skipWhenMissingDependencies

* fix explosives

* add pdumies for ww2

* Apply suggestions from code review

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* cleanup sten duplicate configs

* move hearing to macro

* fix macro repaclement

* Use `SUBADDON`

* Move `addonRootClass` to bottom of CfgPatches

* Relative includes

* move config macro includes to config.cpp

* comment off csw changes for now

* Update .hemtt/project.toml

---------

Co-authored-by: Coldfront15 <born2toot2@gmail.com>
Co-authored-by: Brett Mayson <brett@joinoffstreet.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: ZluskeN <pontux@gmail.com>
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2023-09-25 15:37:59 -05:00

60 lines
1.8 KiB
C++

#include "script_component.hpp"
// ToDo: move refuel to subconfig
#include "\z\ace\addons\refuel\defines.hpp"
#include "\z\ace\addons\hearing\script_macros_hearingProtection.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {
QGVAR(box_81mm_he),
QGVAR(box_81mm_wp),
QGVAR(box_81mm_chem),
QGVAR(box_81mm_lume),
QGVAR(box_60mm_he),
QGVAR(box_60mm_wp),
QGVAR(box_60mm_lume),
QGVAR(box_82mm_he),
QGVAR(box_82mm_wp),
QGVAR(box_82mm_lume)
};
weapons[] = {
QGVAR(m2_carry),
QGVAR(m1919a4_carry),
QGVAR(m1919a6_carry),
QGVAR(m60_carry),
QGVAR(tow_carry),
QGVAR(dshkm_carry),
QGVAR(dshkm_shield_carry),
QGVAR(dshkm_AA_carry),
QGVAR(rpd_carry),
QGVAR(pk_carry),
QGVAR(mg42_carry),
QGVAR(sgm_carry),
QGVAR(sgm_shield_carry),
QGVAR(mk18_carry),
QGVAR(mortar_m29_carry),
QGVAR(mortar_m2_carry),
QGVAR(mortar_type53_carry)
};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_common", "loadorder_f_vietnam"};
skipWhenMissingDependencies = 1;
author = ECSTRING(common,ACETeam);
authors[] = {"BaerMitUmlaut", "veteran29"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "ACE_CSW_Groups.hpp"
#include "ACE_Medical_Injuries.hpp"
#include "ACE_Triggers.hpp"
#include "CfgAmmo.hpp"
#include "CfgEventHandlers.hpp"
#include "CfgGlasses.hpp"
#include "CfgMagazines.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"
#include "EMM_mainMenu_CfgMenus.hpp"