ACE3/addons/hunterkiller/functions/fnc_slew.sqf
PabstMirror 981a8ea352
Hunter Killer (Commander Override) (#8496)
* Hunter Killer (Commander Override) - Initial Demo

* Just do a one-time slew

* Update fnc_eachFrame.sqf

* Update addons/hunterkiller/functions/script_component.hpp

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update for ArmA 2.08

* cleanup

* Rework Observe / Control configs

* Add to all 2035 tanks

* Update script_component.hpp

* Use eyeDirection on commander turrets

* Update docs/wiki/framework/hunterkiller-framework.md

Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>

* Add to all 2035, support ture/false setVars

* remove from apcs because mods don't know how to do inheritance

Co-authored-by: jonpas <jonpas33@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2022-09-01 13:38:22 -05:00

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#include "script_component.hpp"
/*
* Author: PabstMirror
* Slews turret to target pos and shows visual feedback
*
* Arguments:
* 0: Vehicle <OBJECT>
* 1: Turret (will be local) <ARRAY>
* 2: Look PosASL <ARRAY>
* 3: Override <BOOL>
*
* Return Value:
* None
*
* Example:
* [vehicle, [0], [0,0,0], true] call ace_hunterkiller_fnc_slew
*
* Public: No
*/
params ["_vehicle", "_turret", "_posASL", "_isOverride"];
TRACE_4("slew",_vehicle,_turret,_posASL,_isOverride);
_vehicle lockCameraTo [_posASL, _turret, true];
if (hasInterface && {(_vehicle turretUnit _turret) isEqualTo ace_player}) then {
private _displayText = if (_isOverride) then { LLSTRING(override) } else { LLSTRING(observe) };
QGVAR(text) cutText [format ["<br/><br/><br/><br/><br/><t color='#ff0000' size='1.25'>[%1]</t>", _displayText], "PLAIN", -1, false, true];
[{
QGVAR(text) cutText ["", "PLAIN"];
}, [], 1] call CBA_fnc_waitAndExecute;
};