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fnc_checkLos.sqf
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Changed: Laser functionality tweaking
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2015-04-02 09:35:36 -07:00 |
fnc_drawVisibleLaserTargets.sqf
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Integarate laser code into SALH guidance + self_designate. Note todo items.
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2015-04-12 11:01:22 -07:00 |
fnc_findStrongestRay.sqf
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Changed: Laser functionality tweaking
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2015-04-02 09:35:36 -07:00 |
fnc_handleLaserOff.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_handleLaserOn.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_laser_init.sqf
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Integration of lasers for vanilla laser designation as well. Remove debug.
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2015-04-12 14:12:21 -07:00 |
fnc_laserOff.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_laserOn.sqf
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Merge branch 'network_lasers' of github.com:acemod/ACE3 into network_lasers
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2015-04-12 11:01:27 -07:00 |
fnc_laserTargetPFH.sqf
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Integration of lasers for vanilla laser designation as well. Remove debug.
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2015-04-12 14:12:21 -07:00 |
fnc_rotateVectLine.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_rotateVectLineGetMap.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_seekerFindLaserSpot.sqf
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Seeker FOV implemented, fast FOV check.
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2015-04-12 19:16:58 -07:00 |
fnc_shootCone.sqf
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break out seeker angle check. more laser code cleanup.
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2015-04-12 12:16:26 -07:00 |
fnc_shootRay.sqf
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Seeker system and network enabled laser simulation.
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2015-04-11 18:36:10 -07:00 |
fnc_translateToModelSpace.sqf
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big code clean up
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2015-01-12 21:14:27 -08:00 |
fnc_translateToWeaponSpace.sqf
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Changed: Laser functionality tweaking
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2015-04-02 09:35:36 -07:00 |
fnc_vanillaLaserSeekerHandler.sqf
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Only allow for laser designator for vanilla compensation.
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2015-04-12 16:38:43 -07:00 |
script_component.hpp
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big code clean up
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2015-01-12 21:14:27 -08:00 |